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Build Version: 1.2.4.0.015d561c
Release Date: 30/07/2019
Known Issues
Troubleshooting
Bug Reporting


Please see our announcement post for details of all updates to this build.

Bug fixes
* Ratbite will now leave your engine at the end of her quest.
* Dining with the Deathless will now properly unlock new bargains at the Most Serene Mausoleum.
* The Ozymandias and the Orphean have now received the italics that were their due.
* Unidentifiable Squirmings will now direct captains correctly to St Anthony's Lighthouse.
* Captains may no longer visit the New Somerset Hunting Club if they have worn out their welcome in Port Avon.
* Interlocutors at Regent's Tears will no longer shift identities in the middle of a conversation.
* Several more quests are now marked complete in the journal when they should be.
* The Collective Conclusion is now tracked under events, rather than as a quest.
* The Researcher's Crusade is now tracked under Peculiarities rather than in the journal, since there is always something you can do for them.
* The time before you can learn the outcome of your efforts when meeting the Researcher's requests is no longer affected by how many of them you complete.
* A number of time delays that could be unreasonably long will now consistently last for 15 days.
* You will no longer receive messages about changing areas.
* There are now fewer extraneous full stops.
* The Incautious Driver will no longer speak on approach to the Fragment's Refuge if they have been seconded somewhere.
* Abandoned structures now have a chance of spawning Guest Dreadnoughts.
* Vitrified Structures will sometimes now reward captains with Condemned Experiments.
* Wrecks and Windswept Habitations now always display appropriate ambient messages.
* The ambient messages for the Shadow of the Sun platform in The Blue Kingdom now appear in the appropriate location.
* Several interaction prompts and messages on transient discoveries have been corrected.
* Resurrectionists are no longer referred to as Grave Robbers.
* Reach Marauders are no longer implausibly restrained when other agents shoot them.
* There are no more invisible rocks around Polmear and Plenty's.
* The Empyrean Outrider's projectiles no longer shed hair.
* It is no longer possible to sell more items than you possess.

Updates
* Nearly 100 new ambient messages have been added and another 40 or so have been updated.
* Blue Kingdom agent spawns have been adjusted for difficulty.
* Some enemies in the Blue Kingdom have had their stats adjusted for balance reasons.
* Active wells now exert gravity and damage engines that stray too close to their centre. A warning klaxon will sound if you are taking damage.
* Empyrean Outriders, Curators, Scrive Spinsters, Senior Scriveners and the Undeparted have had their movement and AI adjusted.
* Scrive Spinsters and Senior Scriveners have new models and attacks.
* The Empyrean Outrider no longer uses barrel bombs.
* The Curator's scream attack is faster, but no longer arcs towards targets. Its close range attack has been replaced with an area-of-effect attack.
* The Undeparted have a new attack.
Post edited July 30, 2019 by FailbetterFuzz