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Changelog for Patch 1141 / GOG-20 (Windows) (added 1 September 2016):

- Updated : Attempt to fix recent inventory closer issue.


Patch 1140

- Updated : Japanese localization has been renewed and officially supported!
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Changelog for patch 1142 / GOG-21 (Windows) (added 02 September 2016):

- Fixed : Tube map not showing bug caused by side effect of changing interaction code from the previous beta version.
Post edited September 03, 2016 by PaterAlf
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Changelog for Patch 1144 / GOG-22 (Windows) (added 06 September 2016):

- Fixed : Possible invasion being triggered when it should not. (in some game play progress scenario).
- Updated : Cheaper metal and resin cost for grenades in expense of increased cost of other materials.
- Updated : Increased max durability of all ranged weapons a bit.
Post edited September 06, 2016 by HypersomniacLive
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Changelog for Patch 1145 / GOG-23 (Windows) (added 13 September 2016):

- Fixed : Attempt to fix the tutorial window not closing when contamination tutorial pops up while drinking from a sink. This "could" fix the other similar issue.
- Fixed : Photon grenade level 4 Simplified Chinese localization error.
high rated
Changelog for Patch 1146 / GOG-24 (Windows) (added 19 September 2016):

- Fixed : Accessing tap could cause interaction to not work afterwards.
- Fixed : Rapidly pressing buttons to bring up maps or journal like during saving game could make UI behave abnormally.
- Updated : Minor Italian localization correction. Thanks to Ciome for this one.
high rated
Changelog for update 1147 / GOG-25 (Winows) (added 21st September 2016):

- Updated : Placed a bed by the room next to the Central control entrance.
- Updated : Added a container with a reactor core by the generator room for easier and quicker jump at the reactor core rearch and production.
- Updated : Sleeping in the Central control is now 3x faster. ( Only for the Central control )
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Changelog for Patch 1149 / GOG-26 (Windows) (added (07 October 2016):

- Fixed : Some localization issues on "Other" language
- Updated : More balancing with electric resin.
- Updated : Enabled tram storage for all other difficulty levels. This is due to the reason that there are more mainstream players playing the game and it has become clear now that enabling the tram storage will help to bring better overall experience.
- Updated : Weapon durability adjustment.
- Updated : Repair bay upgrade benefit increasement.
high rated
Changelog for Patch 1152 / GOG-27 (Windows) (added 24 October 2016):

- Fixed : Other localization issue.
- Fixed : Re-enforced the check for power status on various facility controllers including remotes.
- Updated : Improved readbility of journal by adding more line spacing.
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Changelog for update 1153 / GOG-28 (Windows) (added 25th October 2016):

- Fixed : Obvious version check error on last 1150 onward builds... which cased the new base layout to be loaded on Central control.
high rated
Changelog for patch 1156 / GOG-29 (Windows) (added 08 November 2016):

- Fixed : Fixed minor production UI bug.
- Fixed : Minor UI bug with Tram.
Post edited November 08, 2016 by DeMignon
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Changelog for Patch 1159 / GOG-30 (Windows) (added 06 December 2016):

- Fixed : Lots of minor glitches with controllers. Some of them only happens if you bash buttons and sticks like mad person but they all had to be fixed regardless.
- Fixed : Dropped ranged and assembled weapons did not have proper sprites associated with them.
- Updated : The dropped items will not try and rotate back to its horizontal position. I think this is ultimately better for the players to recognize what is on the ground since the icons are really small.


Patch 1158

- Fixed : Quantity slider UI indicator was right stick on some UI, but the actual control was using left stick. ( Controller )
- Fixed : Leo log did not show for Japanese language.


Patch 1157

- Fixed : Fixed possible issue with item locator icon not being kept registered when game did not save with a just generated map.
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Changelog for patch 1160 (added 21 December 2016):

- Fixed : Critical stat display bug with pistols.

- Fixed : Ranged weapon parts didn't get proper localization applied at the end to indicate which part they are.y better for the players to recognize what is on the ground since the icons are really small.

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Changelog for patch 1162 / GOG-31 (Windows) (added 21 December 2016):

- Fixed : Critical stat display bug with melee weapons
Post edited December 21, 2016 by DeMignon
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Changelog for patch 1163 / GOG-32 (Windows) (added 22 December 2016):

- Fixed : Heat sink part not displaying correctly on production ui.
- Updated : Pressing get all button will now trigger recycle all misc items when you are accessing the recyclers.
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Changelog for Patch 1167 / GOG-33 (Windows) (added 16 February 2017):

- Fixed : Possible fix for important locked door situation. (Again)
- Fixed : Re-enforced the turret durability UI refresh.


Changelog for Patch 1166 (added 16 February 2017):

- Fixed : Possible fix for important locked door situation.
- Fixed : Another invisible wall in Murray Space Center in cetain situation.


Changelog for Patch 1165 (added 16 February 2017):

- Fixed : Biosphere player location jump bug. (Introduced by previous update)


Changelog for Patch 1164 (added 16 February 2017):

- Fixed : Possible fix for weapon lock up on certain situation.
high rated
Changelog for Patch 1167 / GOG-34 (Windows) (added 13 March 2017):

- Corrects an issue where Stamina did not deplete and users have access to all weapons at beginning of the game.