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Strike Suit Zero worked great on the former Ubuntu 14.04 LTS but after upgrading to 16.04 I get this:

---------------------------
...
Memory Store "Sound" (0x0xd5a67008-0x0xd8467008) 42.00 MB
Memory Manager Created
Initalising Renderer
Best mode = 1920x1080 60Hz, Delta = 333.333333
Best mode = 1920x1080 59Hz, Delta = 333.333333
Best mode = 1920x1080 50Hz, Delta = 333.333333
Best mode = 1920x1080 30Hz, Delta = 333.333333
Best mode = 1920x1080 29Hz, Delta = 333.333333
Best mode = 1920x1080 25Hz, Delta = 333.333333
Best mode = 1280x1024 75Hz, Delta = 101.333333
Best mode = 1280x1024 60Hz, Delta = 101.333333
Best mode = 1280x720 60Hz, Delta = 0.000000
Aborted (core dumped)
-------------------------------

I tried this start script:

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# Start in current directory:
DIRECTORY=$(cd `dirname $0` && pwd)
#cd $DIRECTORY/linux/main/binary
cd $DIRECTORY/linux/main

# workaround for crash during "Initialising Renderer":
export LD_LIBRARY_PATH=/Spiele/StrikeSuitZero/linux/main/binary/:$LD_LIBRARY_PATH

# Standard:
#./StrikeSuitZero
binary/StrikeSuitZero
----------------------------------------

but the game then just hangs with

----------------------------
...
Memory Store "Sound" (0x0xd5aef008-0x0xd84ef008) 42.00 MB
Memory Manager Created
-----------------------------

:-(
Post edited November 13, 2016 by outcast1
Hello there? Are there no other players on Ubuntu 16.04?
avatar
outcast1: Hello there? Are there no other players on Ubuntu 16.04?
You might want to try support, but no I don't even own the game.
Support is dead, alas. Game is probably out of maintenance now.