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- Fixed an issue that would cause the screen to glitch out while rowing the boat, also known as the Yellow Screen of Death.
Dev Notes: As already announced, due to the lack of an accurate reproduction we could only implement fail safe mechanics to prevent the game from crashing or graphically glitching out. Save games that got corrupted due to the glitch should now work again with this patch. Players that lost their boat should now also get it back. If you still have issues concerning this bug, don't hesitate to contact us!

- Fixed a bug that could prevent the player from progressing in the "Ancestral Recall" quest by not giving them a second chance to touch a symbol after they selected "Leave" the first time they interacted with it.

- Fixed an issue with the quest "The First Statue" that would enable players to get access to the canoe without walking through a necessary objective trigger.
Dev Notes: Players who were tasked with finding the canoe could simply return to the camp via map and get it without advancing in the questline. We added additional trigger zones so this is no longer possible. Players who already got the canoe but haven't advanced in the quest simply have to walk up the pyramid to be able to continue.

- Fixed a bug that got players stuck in the ship's cabin during the quest "Turn of Events".

- Fixed a bug that would prevent the barriers from going down after finishing a combat encounter.
Dev Notes: This only happened if a player fainted in combat and retried the same encounter after. The barriers would not go down due to the combat zone not properly resetting.

- Fixed a bug that would cause the questlog to stay hidden after fainting during combat.

- Fixed an issue that could cause the player to get stuck in the cooking/crafting menu when trying to leave while the cooking/crafting animation was still in progress.

- Fixed an issue that could cause spawned quest items to get inaccessible after reloading the game on the very first island the player got stranded on.

- Fixed an issue that could cause the player movement controls to be disabled when starting the game.
Dev Notes: This was fixable by opening and closing the pause menu.

- Fixed a bug that could cause a spawned quest item to be duplicated when reloading at a specific point after picking it up.

Developer Notes:
With this patch we have fixed a lot of the progression blocking bugs, most notably the Yellow Screen of Death issue. We are still working on general improvements of the game and we thank each and everyone of you for your patience.

Expect to hear more from us soon.
Until then, we hope you have a great time on the Cursed Islands!

Cheers
Your team at rokaplay and Lemonbomb Entertainment

https://steamcommunity.com/games/943260/announcements/detail/1656688677564446463