Posted October 19, 2019
high rated
Update 1.02 - Patch Notes
Changes:
- Added a buff that removes the energy cost of walking and reduces the energy cost of sprinting while it is active. This buff is gained from sleeping and waking up in the morning and will last until nightfall.
Dev Notes: We made this change to make walking and exploration feel less punishing, addressing a lot of feedback we got in this regard. We are aware that this change might make food less necessary for exploration and we will be addressing this issue in a future update.
- Increased sprint speed.
Dev Notes: We increased the sprint speed to give the sprint more value and encourage you to use it more, in turn incentivising you to farm, cook, carry and eat food.
- Rebalanced energy costs of many actions to compensate for the now “free” walking.
Bugfixes:
- Fixed an issue with the Collector achievement, which required an item only available in the Prologue to be completed. If you have collected all items required for the Collector achievement, collecting any item should now unlock the achievement.
- The savegame-bug fixed!
After the release of Stranded Sails, many player encountered a problem, that corrupted their savegame after saving their progress manually.
Thank you for voicing out the issue! We worked on a fix ASAP and we were able to identify the issue and it should be fixed with the most recent update.
You should now able to save manually and load your savegame without the risk of corrupting your savegame. However, you have to start a new game if your savegame has been corrupted previously. We are really sorry for any inconvenience but once you updated the game, the bug should be gone for good.
Developer Notes:
We are aware of all of your feedback and we are working hard on improving Stranded Sails. This update is only the first step on the way of making it a game most of you will enjoy playing. We are working on improving the general balance of energy, farming and food. Our goal is to make exploration feel fun and rewarding as well as farming and cooking to be “worth it”. We hope you stay with us on this journey.
Thank you for listening!
Changes:
- Added a buff that removes the energy cost of walking and reduces the energy cost of sprinting while it is active. This buff is gained from sleeping and waking up in the morning and will last until nightfall.
Dev Notes: We made this change to make walking and exploration feel less punishing, addressing a lot of feedback we got in this regard. We are aware that this change might make food less necessary for exploration and we will be addressing this issue in a future update.
- Increased sprint speed.
Dev Notes: We increased the sprint speed to give the sprint more value and encourage you to use it more, in turn incentivising you to farm, cook, carry and eat food.
- Rebalanced energy costs of many actions to compensate for the now “free” walking.
Bugfixes:
- Fixed an issue with the Collector achievement, which required an item only available in the Prologue to be completed. If you have collected all items required for the Collector achievement, collecting any item should now unlock the achievement.
- The savegame-bug fixed!
After the release of Stranded Sails, many player encountered a problem, that corrupted their savegame after saving their progress manually.
Thank you for voicing out the issue! We worked on a fix ASAP and we were able to identify the issue and it should be fixed with the most recent update.
You should now able to save manually and load your savegame without the risk of corrupting your savegame. However, you have to start a new game if your savegame has been corrupted previously. We are really sorry for any inconvenience but once you updated the game, the bug should be gone for good.
Developer Notes:
We are aware of all of your feedback and we are working hard on improving Stranded Sails. This update is only the first step on the way of making it a game most of you will enjoy playing. We are working on improving the general balance of energy, farming and food. Our goal is to make exploration feel fun and rewarding as well as farming and cooking to be “worth it”. We hope you stay with us on this journey.
Thank you for listening!