OMG. This looks fantastic!!
I just found out about XWVM and I seriously cannot remember being hyped about a game as much in the last 10+ years!
The original X-Wing was one of the first PC games I played and I *really* loved it. I have not played it for years but still have the "Collector's CD" standing on my shelf :-)
Too bad I missed application for the private test... Is there a way to get notified when new testers are included?
We will post notifications here. And sometimes we accept late applications.
How can a developer get involved? I'm not the most advanced coder, but I've got a copy of Unity and interested in pitching in.
The codebase is quite big already and it requires quite a good understanding of OOP, C#, Unity's APIs, and how X-wing works.
Do you have any experience with game programming?
Since we are still reasearching the original game, we are still putting things in place and designing the architecture of the XWVM flight sim engine, so the code is refactored often and in a big way. Once we have a clear and fixed understanding of everything that we need to support, the code structure will become more stable. I think that will be the sweet moment when we could welcome extra hands to help with missing features and bugfixes.
Before that, I just fear that not a perfectly coordinated coder team could make it worse.