It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I was so excited when I bought this. So ready to relive my childhood. But the game won't save my progress and NOTHING that I have tried has solved the problem. I've given permissions, I've disabled 'read only'... WHY won't it save my progress!!!!???? :(
No posts in this topic were marked as the solution yet. If you can help, add your reply
Seriously, nobody else has this problem and/or has a solution?
Have you disabled invulnerability, infinite ammo and enabled collisions?
avatar
FekLeyrTarg: Have you disabled invulnerability, infinite ammo and enabled collisions?
Does it not allow you to save progress with those on?
avatar
FekLeyrTarg: Have you disabled invulnerability, infinite ammo and enabled collisions?
They disable saving? I didn't realise that.
avatar
FekLeyrTarg: Have you disabled invulnerability, infinite ammo and enabled collisions?
avatar
DetourAndy: Does it not allow you to save progress with those on?
If you enable invulnerability or infinite ammo or disable collisions, X-Wing doesn't let you progress. TIE Fighter and X-Wing Alliance do, but only with reduced points.
Ahhhh, great!

I was just about to post about this same problem...

I definitely had infinite ammo on, so thankfully now I know the solution!

Edit:

Yeah, after starting the mission without infinite ammo, it saves your progress just fine!
Post edited October 30, 2014 by PBRaymond
I remember in the 93 version you could restore your pilot if he died, but you would lose all rank points. So if you wanted to become a commander or a general, you should find the right directory, and make backup files of your pilot. I believe pilot files were the name you gave them .plt. (or somethin similar - please check me on this). So just make a copy with a new extension, like .bak or .bkp, then when you pilot dies in a tour of duty, delete him, and copy the name.bak to name.plt. I do not know if the 1998 version worked the same - I cannot remember, but I think it probably did.

Well I have not gotten to this point yet, and you should be careful with game files - maybe they don't work exactly the same anymore.

But also your wingmen will help you better if they have more experience or mission points. So one suggestion that was out there and make pilot copies: e.g. copy name.plt to clonename.plt, and you can also make clone2.plt , clone3.plt, etc. for those missions with multiple allied fighter pilots. But beware, these clone pilots may need to be backed up also.

I don't know if this is what you were thinking of or not. Hope this helps.
avatar
DetourAndy: Does it not allow you to save progress with those on?
avatar
FekLeyrTarg: If you enable invulnerability or infinite ammo or disable collisions, X-Wing doesn't let you progress. TIE Fighter and X-Wing Alliance do, but only with reduced points.
Huh, that's odd. I don't remember that being a thing as a kid. I distinctly remember progressing through the story with both infinite ammo and invulnerability on. Well, if that's the price I'll have to pay to progress now, I guess I'll pay it. I was only using infinite ammo this time.
avatar
FekLeyrTarg: If you enable invulnerability or infinite ammo or disable collisions, X-Wing doesn't let you progress. TIE Fighter and X-Wing Alliance do, but only with reduced points.
avatar
GusTheWriter: Huh, that's odd. I don't remember that being a thing as a kid. I distinctly remember progressing through the story with both infinite ammo and invulnerability on. Well, if that's the price I'll have to pay to progress now, I guess I'll pay it. I was only using infinite ammo this time.
Are you maybe thinking of TIE Fighter? In that one, you just took a massive score hit for cheats, but could progress just fine.

Or maybe you had one of the many "trainers" that was out at the time. :)
Post edited November 03, 2014 by geminidomino
avatar
GusTheWriter: Huh, that's odd. I don't remember that being a thing as a kid. I distinctly remember progressing through the story with both infinite ammo and invulnerability on. Well, if that's the price I'll have to pay to progress now, I guess I'll pay it. I was only using infinite ammo this time.
avatar
geminidomino: Are you maybe thinking of TIE Fighter? In that one, you just took a massive score hit for cheats, but could progress just fine.

Or maybe you had one of the many "trainers" that was out at the time. :)
No, it was definitely X-Wing. I remember having patches and ribbons on my uniform, which necessitates progression. But I was like 6, so naturally I always played with invulnerability on and unlimited ammo, because it was no fun at that age trying to balance shields and engines and lasers, and certainly no fun getting blown up. And no, I had no 'trainers' or anything. The only 'cheats' I used were the ones provided by the game itself (invulnerability and unlimited ammo). Is there at all some way around this? Did the original 1993 not have such a restriction?
avatar
geminidomino: Are you maybe thinking of TIE Fighter? In that one, you just took a massive score hit for cheats, but could progress just fine.

Or maybe you had one of the many "trainers" that was out at the time. :)
avatar
GusTheWriter: No, it was definitely X-Wing. I remember having patches and ribbons on my uniform, which necessitates progression. But I was like 6, so naturally I always played with invulnerability on and unlimited ammo, because it was no fun at that age trying to balance shields and engines and lasers, and certainly no fun getting blown up. And no, I had no 'trainers' or anything. The only 'cheats' I used were the ones provided by the game itself (invulnerability and unlimited ammo). Is there at all some way around this? Did the original 1993 not have such a restriction?
The 93 version did. Maybe the DOS CD version didn't? I don't think I ever owned that one.
avatar
GusTheWriter: No, it was definitely X-Wing. I remember having patches and ribbons on my uniform, which necessitates progression. But I was like 6, so naturally I always played with invulnerability on and unlimited ammo, because it was no fun at that age trying to balance shields and engines and lasers, and certainly no fun getting blown up. And no, I had no 'trainers' or anything. The only 'cheats' I used were the ones provided by the game itself (invulnerability and unlimited ammo). Is there at all some way around this? Did the original 1993 not have such a restriction?
avatar
geminidomino: The 93 version did. Maybe the DOS CD version didn't? I don't think I ever owned that one.
That must be it. Or something. I know I had the Collector's CD, but I don't remember if it was DOS or not. I just know that as a kid, I didn't have this problem. But it may have to remain an unsolved mystery. Oh well. At least now I know why the game wasn't saving my progress. I've since been making some decent progress, and taking the advice to back up my pilot.
i guess you used one of those "topace" pilots and played the campaign missions in historical combat.
The DOS-CD version also has this restriction.