LePeureux: @Peter How is that even an argument lmao. If its about playing your own character why even add sidekicks at all? Im
They are there mainly for story and conversation, not to create some kind of tactical chess game.
Bioware games are mainly renowned for Story and Characters, not tactical combat.
When people fondly remember Baldurs Gate it is because of:
"
Go for the eyes Boo!"
Not:
"Char1: Attack enemy 4 with longbow, Char2: Move 4 spaces toward Enemy 3, Char3: cast fireball on enemies 1,2,3 .... etc ad nauseam.
RPGs have Long since moved beyond the tedium of turn based control of the minutia of combat into a telling a great story where you get to roll play a central roll, and combat is meant to be fun and dynamic (though you can still pause and switch control to a different character if there is a need).
It's a move for the better, for most people.
If you want 1980s-1990's style throwback games. Check out
Divinity: Original Sin. It exists for those nostalgic for old school big party turn based combat.
As for not being able to enjoy KOTOR,
That is your loss.
It's a fantastic game, that I am haven't played in almost a decade and am having a great time in again. I probably played 20 hours on the long weekend. 1 Star Map to go!