It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
Strat91: this doesnt work. bink dll files are missing
Well, many people have downloaded and installed this without issue and I've used this myself when I was playing. My gut instinct is the problem is on your end. Possibly an antivirus automatically deleting files without notifying you (some AV's have reportedly been a little twitchy with false positives), but I'll do some checks just to make sure my google drive isn't playing any funny games with my files.

P.S. I did not make this patch. Someone else did, I just re-uploaded it when requested because the original poster pulled it because another poster spooked him with a lie.


EDIT: OK, I don't know what's going on, but it seems I can't even launch KOTOR 2 anymore. Neither KOTOR 1 nor 2 will launch at all. They worked fine last year, but for some reason when I try to launch them they just sit there in the processes list and don't do anything. So I have no way of testing the patch at the moment. It does seem that GOG updated the KOTOR installation after I uploaded the patch. So the next thing I will try is to backdate my installation to the older version I previously used when playing by uninstalling and reinstalling using the older version installer I have backed up. I'll let you know if I make any headway.

However, I did check the download and my copy and can confirm that all of the files are intact. I also tested the installer for the KOTOR games and can also confirm that "binkw32.dll" is installed by the KOTOR 2 installer from GOG itself. Not the patch I uploaded. So if your "binkw32.dll" is missing, then I suggest you reinstall the game using GOG's installer.
Post edited January 20, 2021 by ValhallasAshes
Ok, I managed to find the problem preventing the game (both games) from launching. Looks like my Nahimic software for the sound card on my motherboard was somehow preventing the games from launching, relegating them to sitting idle in processes or in "background processes". After installing the old version I had, it would always launch on the first run, but never again after. Which just made me more confused. So I thought it might be something with config, but couldn't figure out what. Tested this three times uninstalling and reinstalling. Every time, first run ran fine. Then failed to launch from then on always forcing me to kill the process. Did a google search about launching only on first launch and found a reference to a deleted post from December where someone claimed Nahimic was blocking the games. I remembered that Nahimic did a weird update I never asked for about 4-6 months ago (probably a windows update) that screwed up my audio on my PC and took me hours to fix. Haven't had a problem since until trying to run this game for first time in about a year. I didn't think that was likely the issue, but knew it was "technically" possible and it didn't hurt to test it. So I went to my system tray and shut down the Nahimic software that was running and tried the games again. Sure enough to my surprise, both games are now working perfectly again. Tested multiple times and yeah, it's definitely the Nahimic software that was causing my issue.

Oh how I hate forced automatic updates. Microsoft needs to learn the lesson, if it ain't broke, don't fix it. If they hadn't updated a driver I never asked them to and was working perfectly fine for years before, I never would've had this problem.

Anyway, sorry for the rant. I've now finished the rest of the testing. After reinstalling the latest version of KOTOR 2 from GOG and re-applying the patch and tested both "pre" and "post" patch, I can confirm that the patch still works as it should. I even tested a couple of the bink videos from the "movies" section of the main menu and they worked fine. I'm sorry man. But as far as I can tell, the problem does seem to be on your side. I recommend you uninstall the game, make sure to delete everything from the game's installation folder except the "saves" folder and then reinstall the latest version of the game from GOG. Then install the patch again. As mentioned in my previous post, the GOG installer should install the "binkw32.dll" file you need. That's likely why it was never included in his patch.

Additional Note: You will also notice that there's a note in the patch file that advises you to delete any ATI files for game stability reasons. As of May 29th of last year, GOG already did that themselves in the latest version. So you can ignore that readme file as it's no longer relevant. Just install the latest version of the game and copy/paste the patch into the root of the installation directory and choose "copy and replace" when it prompts you to.

Hope this helps.
Post edited January 20, 2021 by ValhallasAshes
avatar
Projectsonic: Steam has native widescreen
Does that mean it has higher resolution, or is it the smaller resolution image just stretched out?

Personally I got the GOG version, and I'm happy with it.
avatar
temps: Does that mean it has higher resolution, or is it the smaller resolution image just stretched out?
Neither. It's exactly the same as on GOG. He's confusing it with KotOR2.
avatar
temps: Does that mean it has higher resolution, or is it the smaller resolution image just stretched out?
avatar
Alexrd: Neither. It's exactly the same as on GOG. He's confusing it with KotOR2.
Yep, I was. Sorry about that!
Post edited March 03, 2021 by Projectsonic
avatar
temps: Does that mean it has higher resolution, or is it the smaller resolution image just stretched out?
avatar
Alexrd: Neither. It's exactly the same as on GOG. He's confusing it with KotOR2.
So you're saying KOTOR 2 on Steam has native support for higher resolutions, widescreen, linux, but not KOTOR1?

What's the significance of the cross-platform thing you guys are talking about? Why does it matter so much?
avatar
temps: So you're saying KOTOR 2 on Steam has native support for higher resolutions, widescreen, linux, but not KOTOR1?
That's correct. The first KotOR is exactly the same wether it's bought on GOG or Steam. Of course, the GOG version is DRM-free, so that's a plus.

KotOR II on Steam is a version provided by Aspyr, which includes the bells and whistles you've described.

avatar
temps: What's the significance of the cross-platform thing you guys are talking about? Why does it matter so much?
It's referring to Steam Play. More info here: https://support.aspyr.com/hc/en-us/articles/205257860-Star-Wars-Knights-of-the-Old-Republic-II-The-Sith-Lords-FAQ-Mac-Linux
Post edited March 09, 2021 by Alexrd
Hi...

This is not because we are on gog here, put for kotor 2, pick the gog version, as it is more mod friendly, and with this one, you'll NEED mods... Trust me...

For Kotor 1, it's the same game on both platform...

You're welcome...
GOG allows Polish devs to implement DRM; the best examples of this are the medieval-fantasy ARPGs Two Worlds and its sequel, Two Worlds II, both of which require CD keys to play their respective online multiplayer modes. I think some non-Polish games also have DRM on GOG, but I can't think of anything specific at this moment, so don't quote me on that last part.
avatar
temps: So you're saying KOTOR 2 on Steam has native support for higher resolutions, widescreen, linux, but not KOTOR1?
avatar
Alexrd: That's correct. The first KotOR is exactly the same wether it's bought on GOG or Steam. Of course, the GOG version is DRM-free, so that's a plus.

KotOR II on Steam is a version provided by Aspyr, which includes the bells and whistles you've described.
Does this new KOTOR 2 that has widescreen support on Steam... does it support fancy new resolutions like ultrawide (3440x1440), or by "widescreen" are we basically just talking like 1080p?