Posted May 10, 2018
high rated
Many of you probably know that the N64 version has 2 exclusive cheat-unlockable characters. Those cheats did (to my knowledge) never work on PC.
I'm working on OpenSWE1R, which is a project to understand / reverse engineer the game and make an Open-Source port / rewrite, for Mac, Linux and also Windows.
(Please join our chat; especially if you want to help us - beginners welcome).
As part of my research, I was looking at the hidden character data recently. I therefore knew they existed in the game (and that there are functions which enable them).
However, I thought that this was old-code from the N64 version which was not reachable on PC.
Today, I've looked into the code which enables the characters again and realized that it's actually code which exists in the PC menu code. So it's very PC specific code (the menus on N64 and PC differ).
So needless to say, I'm absolutely baffled about my findings. - To my knowledge I'm the first to document the following behaviour publicly..
-----
The combinations to enable the characters are as follow:
- Cy Yunga (replaces Bullseye Navior): Left-Ctrl + C + Y keys (no confirmation)
- Jinn Reeso (replaces Mars Guo): Right-Ctrl + N + K keys (you get a sound as confirmation)
(Hold the keys at the same time in the character select screen)
(The changes are not permanent, so when reloading the game, the characters are gone again)
it looks like there are more combinations like this. I'll document them on the OpenSWE1R wiki soon.
I'm working on OpenSWE1R, which is a project to understand / reverse engineer the game and make an Open-Source port / rewrite, for Mac, Linux and also Windows.
(Please join our chat; especially if you want to help us - beginners welcome).
As part of my research, I was looking at the hidden character data recently. I therefore knew they existed in the game (and that there are functions which enable them).
However, I thought that this was old-code from the N64 version which was not reachable on PC.
Today, I've looked into the code which enables the characters again and realized that it's actually code which exists in the PC menu code. So it's very PC specific code (the menus on N64 and PC differ).
So needless to say, I'm absolutely baffled about my findings. - To my knowledge I'm the first to document the following behaviour publicly..
-----
The combinations to enable the characters are as follow:
- Cy Yunga (replaces Bullseye Navior): Left-Ctrl + C + Y keys (no confirmation)
- Jinn Reeso (replaces Mars Guo): Right-Ctrl + N + K keys (you get a sound as confirmation)
(Hold the keys at the same time in the character select screen)
(The changes are not permanent, so when reloading the game, the characters are gone again)
it looks like there are more combinations like this. I'll document them on the OpenSWE1R wiki soon.
Post edited May 20, 2018 by JayFoxRox