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I am seriously considering this game as a long time fan of Star Trek but hate games that limit to mouse and keyboard tbh. Your opinion please? Is it worth it and does it have full controller support?
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zhani: I am seriously considering this game as a long time fan of Star Trek but hate games that limit to mouse and keyboard tbh. Your opinion please? Is it worth it and does it have full controller support?
I've not tried it personally, but the game does have some controller support, as mentioned here:

https://www.gog.com/forum/star_trek_starfleet_academy/joystick_question

Not sure if it is full controller support, however. Based off the number of commands in the manual, I'm guessing that the keyboard would still be needed for other commands. Again, though, I've not tried it personally.

Hope this helps.
thanks icantype and yes it does help ~ shame really but such is life.
I am playing with an x-box one controller, and despite some bugs, I'm enjoying myself. Some tips:

- Don't calibrate, it skips the bottom-right corner and you get constant drift and have to reset the joystick settings in the options.cfg to this to get it back to stable:

joystick = 0 0 0 65535 65535 33028 33028

- There are some bugs with the remapping of keys, and most axes are not supported, so for example you can't map accelerate/decelerate to the LT/RT triggers. You can use a keymaper to map keyboard commands to the controller, but to be honest you're better off flying with the controller and issuing commands with the keyboard. All you need on the controller is flight controls and weapons. If you can assign targeting there to your preference, you'll have everyhing you need minus roll & throttle.