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Changelog for 1.1.7 (added 11 March 2019):

- a fix to the Xbox One controller vibration bug. I was able to reproduce the bug on both of my windows machines and the changes made to this version fixed it on both of them, so hopefully this will apply to all cases. You can re-enable controller vibration if you want.

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Changelog forUpdate 1.1.8 (added 12 March 2019):

- fixed the bug in tutorial mode. due to an oversight, the car speed was being reset to zero when you restart a part of the tutorial. now that doesn't happen anymore and the tutorial can actually be completed again
- reduced the difficulty of easy mode a little. I've seen a lot of complaints from new players (including some negative reviews) that the game is too hard. being a little hard is intentional but easy mode is supposed to give a more relaxed experience. the normal/hard difficulties remain the same

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Changelog for Update 1.1.9 (added 13 May 2019):

The biggest change is the addition of a new control option: Automatic Drifting. It's similar to the 'simplified controls' that were already available on the multiplayer mode, but now it's a lot more intuitive and responsive. It's also available on all modes, single and multiplayer. That's probably the biggest quality of life update this game has ever had, and I hope it improves the experience for people who didn't like the drifting controls. For those who did like them, manual drifting is still the default option and works the same way it has always been.

Other changes:
- difficulty has been adjusted across various modes, most notably cannonball and battle royale
- the game camera is now a little closer to the ground than it used to be
- the visibility in Mystic Cave was increased. I went too hard on that track, sorry.
- signs indicating curves have been added to a few tracks (neon city, mystic cave)
- assorted bug fixes, collision changes, all the usual stuff

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Changelog for Update 1.1.11 (added 02 August 2019):

After a silent update from 1.1.9 to 1.1.10, which was just a bugfix release, here comes another one.

The only change made to the game itself was:

- bug fix on time trial mode that failed to register your best lap if it was not the last lap (how did I miss this one for so long? I'm sorry!)

Other than that, I updated pretty much all the back-end software runtimes used by the game, so I expect that some people might have compatibility issues. If you have any problems, please send me an email: me at ansdor dot com

Another important notice is that I raised the minimum linux compatibility version from ubuntu 16.04 to ubuntu 18.04. I tried my best to keep the compatibility with older versions but some libraries used by the game (specifically Jamepad, the input library) do not support any linux version with glibc lower than 2.27.