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Greetings everyone,

I've recently been getting back into this game (one of my favorites from when I was a kid) and I am noticing on my 64-bit Windows 10 gaming laptop that if I move a unit into the northern most row of tiles, or southern most row of tiles--or if the AI does the same, the game crashes as soon as that unit attempts to move again.

This is forcing me to declare war on someone who I don't wish to fight right now because I see one of his units on one of the offending tiles, and as soon as the screen pans to his unit, the game crashes. I know this is the reason because I had to perform a trick to prevent the game crashing earlier when my units visited the north (instead of manually moving the unit, I had to order it to a base and it'd go there on it's own).

Very curious bug. Is there a solution to this? Thanks.

Edit: Giving it some thought, could this be because I made a 200 x 400 map to play on? I know the game warns you of "slow downs" if you do this, but I ignored that warning since it is a 16 year old game and it's running on a beast of a computer...
Post edited August 28, 2016 by Varwulf
avatar
Varwulf: Greetings everyone,

I've recently been getting back into this game (one of my favorites from when I was a kid) and I am noticing on my 64-bit Windows 10 gaming laptop that if I move a unit into the northern most row of tiles, or southern most row of tiles--or if the AI does the same, the game crashes as soon as that unit attempts to move again.

This is forcing me to declare war on someone who I don't wish to fight right now because I see one of his units on one of the offending tiles, and as soon as the screen pans to his unit, the game crashes. I know this is the reason because I had to perform a trick to prevent the game crashing earlier when my units visited the north (instead of manually moving the unit, I had to order it to a base and it'd go there on it's own).

Very curious bug. Is there a solution to this? Thanks.

Edit: Giving it some thought, could this be because I made a 200 x 400 map to play on? I know the game warns you of "slow downs" if you do this, but I ignored that warning since it is a 16 year old game and it's running on a beast of a computer...
Isnt there an option for round or flat world? round means at the edge of map you can go all the way round.

Set it to whichever is the opposite it is set on now, i bet that fixes the problem.