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So i've been having this problem where whenever i try to launch shogo it just pops up a small windowed black screen and it crashes 10/10 times, never managed to launch it, DGVoodo shows up and the problem stays as it was.
Post edited August 09, 2019 by Darkness5132
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I could never get it working either. I tried all the suggestions.
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HunterZ: I could never get it working either. I tried all the suggestions.
Same here.
Just bought it and am getting the same problem, tried wind3d and dgvoodoo neither worked
also tried disabling my second monitor, no luck. I think I will be seeking a refund even though it was just a few bucks
I managed to get the game going under Windows 10 by creating an XP virtual machine using VMWare Workstation. Even then, the only way it would run properly was to use the software renderer. Someone needs to do a Kicstarter or something to try and buy the rights and release it to the public so the community can attempt to fix these issues and keep it running on modern hardware.
Through some combination of the latest Windows 10 update, the most recent NVIDIA drivers, and a new build of dgVoodoo2 that was released yesterday, Shogo is now working on my main desktop PC. As far as I can tell, the only visual oddity is a glitch that appears when you bring up the log screen with F1. When you have multiple objectives, the red dotted line that separates them isn't aligned properly, so part of it appears outside the text box. The gameplay, however, has been absolutely flawless, at least through the first couple missions.
Post edited September 17, 2019 by saturnotaku
Spoke a bit too soon in my previous post, and gameplay was far from "absolutely flawless" as evidenced by numerous freezes and crashes. I spent the better part of three hours testing various driver and dgVoodoo settings and think I have the problem licked. Turns out the primary culprit was CPU affinity. Since disabling all cores but one using task manager, I haven't had a single crash. The problem was being able to access task manager itself because if I tried to alt-tab into it, the game would crash. To get around that, I set appearance in the dgVoodoo control panel to Windowed and "Centered, keep Aspect Ratio" then on the DirectX tab, only check the "disable alt-enter to toggle screen state." Following this, I was able to use a program called Borderless Gaming (available for free on GitHub) to automatically run the game in a full-screen borderless window mode. This also solved another problem I was having where launching Shogo in full-screen would cause my monitor to flash several times before bringing up the menu. Using a blank mouse cursor to stop it appearing during gameplay is still needed as well if that glitch bothers you.

All these workarounds are a pain, but at least the game is now, again anyway, in a functional state for me.
Post edited September 19, 2019 by saturnotaku