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Can you say linear?
No soundtrack worthy of the original. None of the humor.

So far...HUGE - meh - I'd wait until the price was more inline with content - about $15.
You're meh. this game is awesome, old school to the core.
What a witty, cogent retort!
The game stinks compared to the original. Refute that and stop measuring.

You like the MUSIC? What music?

You like the linear nature? The walk through the walled off forest? What a waste of time.

The witty remarks? None you say?
I was just matching the wit of your original post. I prefer humor in this one, it's not aimed at 11 yr olds.
Post edited September 27, 2013 by scampywiak
low rated
I was 11 when the Beatles were still playing live.

Next?
There is NO humor is this? I hear one wisecrack now and then.
I would agree it's sub par the physics are more like floating point decals, the sword never actually connects with enemies (limbs get cut off where you weren't aiming for example), I see no reason why it couldn't of had multiplayer (especially at the $40 price point), there is literally no excuse for half the path blocking you encounter, things explode that damn well shouldn't and they thought it was even a good idea to use it in a scene where you let a car roll back (would have been better if you at least had to shoot the damn thing but no it explodes of it's own volition like everything that sings to charlie the unicorn).

Is it better then the original yes, is it significantly better than the original for what improvements have come about in the industry over the years fuck no. the original if was done alongside this product in todays market would clearly show that there has been 'No Real' improvement to the franchise.

It's sad, but the best additions this game has going for it is a bit more wildlife and a half arse plot.
?... besides the Katana (which is pretty awesome to use) and the feelings of some weapons (then again, some like the uzi feels worse -> well that might be the only one), this game has -nothing- over the original.

The soundtrack fits but its completely forgettable, I agree. The game is incredibly linear and arena based in the worst ways possible. Its more annoying than Painkiller, which was more scripted than Serious Sam, Serious Sam which was inferior to classics as well, though managed a much proper arena based game and actually included bloody coop.

I have to agree its "meh" if you compare to true gems of the time. Its easy to see this as incredible compared to today's FPS... but what does that mean, really?

And why do games have such forgettable soundtrack anyway? Everybody is so bloody lazy about it and it just seems like nobody cares about that, yet its the soul of all our classic games. Sigh.
Nostalgia is blinding. Oh well, sorry you guys don't like it.
Funnest and most old school game I have played in a long time. It's not the original with better graphics though, more a melding of the old and the modern.

No one outside of small indie teams is going to make an exact old-school replica, for better or worse.
It isn't old shadow warrior game, it isn't remake, it isn't sequel and shouldn't be reviewed or judged as such. Game is more similar to painkiller than shadow warrior.

It isn't nearly as linear as people are claiming, it doesn't have maze-like structure as original but it also isn't cod. It is similar in level design to return to the castle wolfenstein. It has much better gunplay and swordplay than the original, fwh got rid of hitscanning, autoaiming enemies and actual gameplay feels just right. Humor isn't big part of this one, it gradually get more serious and the ending is even kinda sad.

It's good game, solid 8/10 from me and one of the better games this year.
"It isn't old shadow warrior game, it isn't remake, it isn't sequel and shouldn't be reviewed or judged as such. "

I ask you: Is it really OK then to just slap Shadow Warrior in front of the title to milk the fans?
Post edited September 29, 2013 by AlienMind
I was very very happy with this reboot of Shadow Warrior, being an old school fan of the game myself I was expecting something very mediocre - but instead this game exceeds all my expectations.

It *is* Shadow Warrior. It has running comments throughout the game, it *is* linear like Shadow Warrior of 1998 was as well - if the game had been changed to open world, well that would have pissed me off!

Quake, Doom, Duke Nukem 3D and Shadow Warrior were all linear. Games like System Shock 2 and Undying were linear. Heck Just about every game released today is linear. I just don't get that complaint. Sorry.

This reboot takes everything in Shadow Warrior 1998 and updates it for 2013. Graphics, sound, gameplay - without changing it into something else. Beautiful and funny, infantile yet subtle humor, with a steady flow of evil spirits, demons and mayhem.

There is *no* cover based combat. No defending, no nonsense.

It is frantic fun and mayhem from beginning to end. This is the best indie game of 2013 so far, and probably will be at the end of the year.
C'mon - walled off forest segments?
Lazy?
A katana that can't cut through a few boards blocking a window?

Ridiculous.

The original had my leg pumping because of a soundtrack, this has a flute making Asian noises now and then.

Yes, in 1997 the original was linear - it was NEW.
What is new here? Nothing

What is nostalgic? Nothing.

This is a shooter with an Asian flavor, nothing more and certainly not worth more than $15.
Post edited September 29, 2013 by AngryHatter
Nevermind.
Post edited September 30, 2013 by scampywiak
avatar
AngryHatter: Can you say linear?
No soundtrack worthy of the original. None of the humor.

So far...HUGE - meh - I'd wait until the price was more inline with content - about $15.
If you think that the first game's music was better....You are blinded by nostalgia.