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Changelog for Patch 1.13.02/ GOG-11 (Windows)/ GOG-9 (Linux and Mac) (added 15 July 2016):

- This update adds multiplayer co-op to Satellite Reign.


Changelog for Patch 1.07.08 (added 29 April 2016):

- Fixed keyboard bindings not working correctly.
- Fixed Uzy Korp Assembly plant mission not properly releasing escort VIP.
- Fixed some enemies (particularly minimechs) not correctly responding to attacks/suspicious activity).
- Fixed pings not resetting if game is saved while prototypes are still dropped in a compound after dying.
- Fixed minor environment collision issues in CBD.


Changelog for Patch 1.07.06 (added 20 April 2016):

- This update has loads of fixes for abilities issues, missions, AI, and general bug fixes. Cloth has finally been re-enabled after receiving a fix from Unity, the initial load times are improved.


Changelog for Patch 1.06.02 (added 03 December 2015):

- Fixes some intermittent crashes as reported by users.


Changelog for 1.06 (added 27 November 2015):

The following languages (text only) have been added to Satellite Reign:
- French
- Italian
- German
- Spanish
- Russian
- Czech


Changelog for Patch 1.04.02 (added 15 September 2015):

- Another minor bug-fix update. It seems we broke certain items being awarded in the process of fixing another bug. That should be sorted now.


Changelog for Patch 1.04 (added 10 September 2015):

- Wyvern Continental Hotel will now properly return lost prototypes to the facility to be retrieved. Occurred if game was saved and closed while lost prototypes were still on the ground.
- Fixed CBD Pass 1 mission issue if Dr. Tyson is bribed rather than assassinated.
- Fixed situation where VIP in prison Asylum would not respawn after a failed escort.
- General fixes to mission components across the board.
- Fixes to ATM and Data terminal achievements not being awarded.
- Fixed civs sitting on chairs not receiving damage from gunfire.


Changelog for Patch 1.03 (added 10 September 2015):

Bug Fixes

- Various navigation improvements
- Various mission fixes including VIP respawning
- Various fixes to buggy vehicles and traffic
- Fixes for ziplines dropping agents out of the world
- Fixes for looping sounds persisting after game loads, fixed various sounds not being affected by volume controls and sounds which should be localized but were infinite.
- Fixes for billboards not breaking correctly
- Various other minor fixes

Additions

- Iron Man Mode
- Ultra Damage Mode
- Slow Down Time Ability Unlocked
- Added achievements for hacking data terminals and ATMs
- Added option to invert mouse panning, panning speed also decreases when zoomed in.


Changelog for Patch 1.02-11507-Windows (added31 August 2015):

- Fixed an issue where the game would crash when attempting save while running GOG Galaxy while logged off.
Post edited August 17, 2016 by HypersomniacLive
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HypersomniacLive: Changelog for Patch 1.13.02/ GOG-11 (Windows)/ GOG-9 (Linux and Mac) (added 15 July 2016):

- This update adds multiplayer co-op to Satellite Reign.
Awesome news! This is LAN multiplayer also? The wife and I have been playing Dying Light and this looks like our next game if it has LAN.
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royalflipp: Awesome news! This is LAN multiplayer also? The wife and I have been playing Dying Light and this looks like our next game if it has LAN.
Sorry, can't help you with this as I don't have the game. Why not ask here in the game forum? Pretty sure somebody has the answer you're looking for.
high rated
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HypersomniacLive: Changelog for Patch 1.13.02/ GOG-11 (Windows)/ GOG-9 (Linux and Mac) (added 15 July 2016):

- This update adds multiplayer co-op to Satellite Reign.
avatar
royalflipp: Awesome news! This is LAN multiplayer also? The wife and I have been playing Dying Light and this looks like our next game if it has LAN.
Yes, there is LAN. Internet MP doesn't seem to require Galaxy either.
high rated
Changelog for Patch 1.13.06 / GOG-12 (Windows)/ GOG-10 (Linux and Mac) (added 16 August 2016):

- We've just released an update for Satellite Reign. This build contains some significant changes to the networking backend. Basically, it allows players to connect to one another directly, rather than via the Unity relay servers (though the relay servers are still there as a fallback). This not only allows for significantly lower latency, but it should also get around some player's inability to play together from different regions.

- Having said that, while this should allow friends in different regions to connect, they still won't show up in the default server list. However, if you change your filter to "Friends" you should see any games being hosted by people on your friends list, regardless of their region.

- When you're connected, you'll see one of the following in the menu, next to the version number:
- [DC] - Direct connection. Exactly as it sounds, you're communicating with the host directly over the internet.
- [PT] - NAT Punch-through. A service hosted on our own server facilitates the connection between the client and host, after which point they will communicate directly.
- [RL] - The Unity Relay servers. This is the existing communication method, where all traffic is routed through Unity's relay servers.
Changelog for installer update / (Mac) (added 16 December 2017):

- Installer update - No game files were changed.