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A it encouraged by the purchase of the new one, I'm trying to get the classic game running in my modern-top-notch PC.

Dos Box seems to not "work" at all, as it seems my monitor "cuts" the left and right sides of the image. This is something has happened with all the Dos Box powered games and it's kinda of puzzling me how can i fix it.

On the other hand, seems that WinROTT is the best option out there, but I have some questions about it (and the original game): Does it have a "real" mouselook? ¿Can it be toggled -as in in a modern FPS? I've been tinkering with the config and it seems that pushing "aim" for a long time only makes the screen colors look weird (With lot of pinks, and bright greens).

Any idea/adivce/help?
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Neurus_Ex: A it encouraged by the purchase of the new one, I'm trying to get the classic game running in my modern-top-notch PC.

Dos Box seems to not "work" at all, as it seems my monitor "cuts" the left and right sides of the image. This is something has happened with all the Dos Box powered games and it's kinda of puzzling me how can i fix it.

On the other hand, seems that WinROTT is the best option out there, but I have some questions about it (and the original game): Does it have a "real" mouselook? ¿Can it be toggled -as in in a modern FPS? I've been tinkering with the config and it seems that pushing "aim" for a long time only makes the screen colors look weird (With lot of pinks, and bright greens).

Any idea/adivce/help?
I use WinRott GL. It has a psuedo mouselook. It works, but has limits (you can't look straight up or straight down for example). I believe it's optional, but I can't recall off the top of my head (it's not installed on this machine). It also supports widescreen and upscaled textures.
Ho, ho, it worked!

Tried before but got a load of errors on missing files, so, if someone else has this problem:

WinRottGL is here: Version Fill 1.64
It is required "GLdllpack.zp", and "GLgraphis.zip", also in the same page.
Also, it requires glut32.dll, which you can download after a short google search.

Tricky thing, as if you enable the "mouselook" mode, the mouse will be inverted, so you have to change it in Settings -> Rott settings -> General Adjustments -> Mouse Y Sensivity to -10.
Aaand thats pretty much it. Thanks for the help!
Post edited November 03, 2013 by Neurus_Ex
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Neurus_Ex: Ho, ho, it worked!

Tried before but got a load of errors on missing files, so, if someone else has this problem:

WinRottGL is here: Version Fill 1.64
It is required "GLdllpack.zp", and "GLgraphis.zip", also in the same page.
Also, it requires glut32.dll, which you can download after a short google search.

Tricky thing, as if you enable the "mouselook" mode, the mouse will be inverted, so you have to change it in Settings -> Rott settings -> General Adjustments -> Mouse Y Sensivity to -10.
Aaand thats pretty much it. Thanks for the help!
Thanks man! Very helpful.
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Neurus_Ex: Dos Box seems to not "work" at all, as it seems my monitor "cuts" the left and right sides of the image. This is something has happened with all the Dos Box powered games and it's kinda of puzzling me how can i fix it.
Are you using a widescreen display? DOS games were designed for the older style of screen so the blanks at the side aren't places where the image has been cut, they're just blanks where no image exists at all.
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Neurus_Ex: Dos Box seems to not "work" at all, as it seems my monitor "cuts" the left and right sides of the image. This is something has happened with all the Dos Box powered games and it's kinda of puzzling me how can i fix it.
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WarlockLord: Are you using a widescreen display? DOS games were designed for the older style of screen so the blanks at the side aren't places where the image has been cut, they're just blanks where no image exists at all.
Yeah, I'm on a 1920x1080 display. I was using a 1440x900 display for some years and never had the same problem =/

I've tried to touch the Dos Box configuration, to modifiy my monitor behaviour when receiving a non-widescreen resolution to no avail: The image stills being cut on the sides (And by cut, I mean that I cannot see the sides of the original screen).
I've been able to run other games at non widescreen resolution and they run just fine. I just don't know what's going on with Dos Box.
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Neurus_Ex: A it encouraged by the purchase of the new one, I'm trying to get the classic game running in my modern-top-notch PC.

Dos Box seems to not "work" at all, as it seems my monitor "cuts" the left and right sides of the image. This is something has happened with all the Dos Box powered games and it's kinda of puzzling me how can i fix it.

On the other hand, seems that WinROTT is the best option out there, but I have some questions about it (and the original game): Does it have a "real" mouselook? ¿Can it be toggled -as in in a modern FPS? I've been tinkering with the config and it seems that pushing "aim" for a long time only makes the screen colors look weird (With lot of pinks, and bright greens).

Any idea/adivce/help?
Neurus, I've already asked the same question. Use this for help: http://www.gog.com/forum/general/screen_problem

Edit: Hmm, the url isnt working.
Post edited January 13, 2014 by Th3R3n3gad3
Hey, thanks! I'll give it a try ;)