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I've got a fairly modded game and it starts out normal (at least as normal as a heavily modded game goes). I don't get royalty events which is unfortunate but I'm using Randy and it is my understanding that Randy occasionally just doesn't do royalty anyway so no biggie. I get some raids, maybe a mech cluster or an alien invasion. Then when I've built a fortress that is working everything just ... stops. I'll do a sunk cost fallacy where I'll play a few more hours but it seems like there is just a lot of nothing on the horizon.

So, two questions.

1) What could be causing this? Are there any known "bad actor" mods that disrupt the storytellers after a certain wealth amount?

2) How do I copy/paste my mod list so people can give it a look over for a more granular analysis by people who know what they are doing?
Hey there, i have same problem with Rimworld game when i try different mods, it happened when i install many mods for game it gets laggy and heavily start up but with the last mod i installed it started to stop working eventually, and actually i created this mod i wanted to make mod of birthday pastries and wedding because few day earlier i had such a nice birthday’s party of my friend, he has a big house out of town where we can be wild and loud all night long, we had such a crazy party next to the pool, my friend invited around 200 people !! he dealt with a nice company for birthdays and wedding lighting hire and to be honest they made the whole fun. So i had the idea of the mod from this party and now trying to make it work, if you have any idea please.
Post edited July 30, 2020 by axisy