orakiorob: You bet I will. I've decided to buy it (and I'll do it right now), but It will take a while for me to start playing because I want to finish Might and Magic I (I guess I'm already halfway through it).
I like your attitude, persistence, and patience concerning this type of game and the extra work involved (note taking and graph paper cartography) in completing it that appears to be extinct in modern iterations of the CRPG category.
I also just bought the games from GOG and am about to start RoA 1 in a few minutes. I played (and finished) this originally on my old Packard Bell 486 back in 1994, and had a blast doing so, but I must warn you that there is in the sequel (and maybe in part 1) a part in the game where if you don't follow the correct sequence of events, then you've no hope of ever reaching the end of the game, and you'll have no means of backtracking to correct the error. Other games in which this flaw manifested that immediately come to mind are Ultima IX, The Elder Scrolls: Daggerfall, and Might & Magic IX.
My advice is to spare yourself the needless frustration and make use of the free cluebooks that GoG makes available to you after you purchase these games so that you can avoid this pitfall with a bit of foreknowledge. The process of discovering for yourself the various elements of a well written game is indeed rewarding, but it's no fun losing hours and days of progress because of a shortcoming in a game's design.