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Post edited August 30, 2015 by CaptainAppleMan
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*deleted*
Post edited August 30, 2015 by CaptainAppleMan
Ok wow, so it sounds like there's CD data missing from the build that the game relies on in some circumstances? It'd be good if anyone else can try this fix who didn't have Force Software work for them (see this thread)
(HALF-ASS) SOLVED

You can get past these missions by changing the victory conditions. So if you are missing a hostage in a level (ie. Ghost Dance) you can go to:

C:\Program Files (x86)\GOGcom\Tom Clancy's Rainbow Six\data\mission

and look for your missing file that starts with "VicCondM"

So for Ghost Dance, which is the 5th mission and is missing 1 hostage, and if you were playing on "Easy Mode" you would open:

"VicCondM5Easy.txt"

And change the victory condition for saving the hostages from:

// Condition 0: Rescue the hostages
HUMAN_CLASS_CONDITION HOSTAGES
DESCRIPTION VC_GEN_RESCUE_ALL_HOSTAGES
GOAL_TYPE PRIMARY_GOAL
HAS_REACHED_EXTRACTION_ZONE 1
NUMBER ALL
RESULT SUCCESS

to

// Condition 0: Rescue the hostages
HUMAN_CLASS_CONDITION HOSTAGES
DESCRIPTION VC_GEN_RESCUE_ALL_HOSTAGES
GOAL_TYPE PRIMARY_GOAL
HAS_REACHED_EXTRACTION_ZONE 1
NUMBER 4
RESULT SUCCESS

Basically saying "if you get 4 hostages to the safe zone, the victory will be triggered. Obviously you would change this to the total number of hostages that are visible in that level. Like in Ghost Dance, there are supposed to be 5 hostages, but you can only actually escort 4 of them... While the last white dot on the radar just sits there (with no visible hostage on the screen).


Likewise, you can change the total number of terrorists you need to kill by changing "ALL" to whatever number of terrorists will trigger the "Victory"

Not the best solution, but it helps me justify paying $9.99 for a game that came out over a decade ago :P
Post edited March 01, 2012 by herbertfilby
avatar
herbertfilby: (HALF-ASS) SOLVED

You can get past these missions by changing the victory conditions. So if you are missing a hostage in a level (ie. Ghost Dance) you can go to:

C:\Program Files (x86)\GOGcom\Tom Clancy's Rainbow Six\data\mission

and look for your missing file that starts with "VicCondM"

So for Ghost Dance, which is the 5th mission and is missing 1 hostage, and if you were playing on "Easy Mode" you would open:

"VicCondM5Easy.txt"

And change the victory condition for saving the hostages from:

// Condition 0: Rescue the hostages
HUMAN_CLASS_CONDITION HOSTAGES
DESCRIPTION VC_GEN_RESCUE_ALL_HOSTAGES
GOAL_TYPE PRIMARY_GOAL
HAS_REACHED_EXTRACTION_ZONE 1
NUMBER ALL
RESULT SUCCESS

to

// Condition 0: Rescue the hostages
HUMAN_CLASS_CONDITION HOSTAGES
DESCRIPTION VC_GEN_RESCUE_ALL_HOSTAGES
GOAL_TYPE PRIMARY_GOAL
HAS_REACHED_EXTRACTION_ZONE 1
NUMBER 4
RESULT SUCCESS

Basically saying "if you get 4 hostages to the safe zone, the victory will be triggered. Obviously you would change this to the total number of hostages that are visible in that level. Like in Ghost Dance, there are supposed to be 5 hostages, but you can only actually escort 4 of them... While the last white dot on the radar just sits there (with no visible hostage on the screen).


Likewise, you can change the total number of terrorists you need to kill by changing "ALL" to whatever number of terrorists will trigger the "Victory"

Not the best solution, but it helps me justify paying $9.99 for a game that came out over a decade ago :P
Works like a charm :) Thanks for the tip.
Got the same problem here. When the problem occured in Operation: Chost Dance i changed the winning conditions but I started a new campaign in Elite Mode and then the problem already occured in mission 1.

I contacted the support today. Does anyone know which missions are affected? I hate to find out after fighting through a whole lot of terrorists and nerve-racking minutes.
I have this problem, too. Here's what I found:

In the file data/mission/M01Hard.mdf are the hostage locations for the first mission in elite difficulty. It starts around line 545. The first hostage there is the Ambassador, followed by the staff member. The two data blocks start with the name of the hostage and ending with 'DoNothing'.

Now if you change the order in which the hostages are listed here, the staff member is no longer invisible! So here's one fix for the first mission. Might also work in later missions, didn't try so far.


Digging still deeper: It seems to be a problem with the model files. In data/character/M1 are the models for the first mission. M1_h1_* is the Ambassador, M1_h3_* the staff. The suffixes _a, _b, _c are for different LOD levels. Now somehow the M1_h1_c.CRP file is broken. If you replace this file with M1_h3_c.CRP, it's working again. But now the Ambassador looks like the staff member from afar. Not a satisfactory fix, just suggesting that something is wrong with that file.

Somehow by processing the broken file the game stops to render any hostages after it. Either this file is corrupted in the GOG release or the problem only exists on newer machines. Does anyone have the original release and can compare the files?
I also have the same problem ; replacing the CPR file did allow the hostage to spawn normally, even though it means it is using a different model. Thanks for the tip, hoping that GOG will fix this (there are apparently more problems in the theme park level).

Cheers,
Fred
anyone know to fix mission 1 the hostage is there but he won't get up and follow me do i have to press a button or change something in the game files
avatar
TheManGames: anyone know to fix mission 1 the hostage is there but he won't get up and follow me do i have to press a button or change something in the game files
go to options-remap controls-team
and find what Change ROE mode is bound to. then when next to a hostage change it to escort
Ran into the missing hostage bug with the Ghost Dance mission, and a missing assassination target in that drug lord mission.

It's pretty irksome that a game with a 4.5 Star rating is straight-up broken, makes you wonder how many people have actually played the GOG release and how many are just relying on faintly-remembered nostalgia.
avatar
meatgog: I have this problem, too. Here's what I found:

In the file data/mission/M01Hard.mdf are the hostage locations for the first mission in elite difficulty. It starts around line 545. The first hostage there is the Ambassador, followed by the staff member. The two data blocks start with the name of the hostage and ending with 'DoNothing'.

Now if you change the order in which the hostages are listed here, the staff member is no longer invisible! So here's one fix for the first mission. Might also work in later missions, didn't try so far.

Digging still deeper: It seems to be a problem with the model files. In data/character/M1 are the models for the first mission. M1_h1_* is the Ambassador, M1_h3_* the staff. The suffixes _a, _b, _c are for different LOD levels. Now somehow the M1_h1_c.CRP file is broken. If you replace this file with M1_h3_c.CRP, it's working again. But now the Ambassador looks like the staff member from afar. Not a satisfactory fix, just suggesting that something is wrong with that file.

Somehow by processing the broken file the game stops to render any hostages after it. Either this file is corrupted in the GOG release or the problem only exists on newer machines. Does anyone have the original release and can compare the files?
Someone did upload the original CD files, this fixed the issue.

Its literally GOG's fault with a corrupted game.
avatar
Chlorus: Ran into the missing hostage bug with the Ghost Dance mission, and a missing assassination target in that drug lord mission.

It's pretty irksome that a game with a 4.5 Star rating is straight-up broken, makes you wonder how many people have actually played the GOG release and how many are just relying on faintly-remembered nostalgia.
Agreed. I'm having same problem with Ghost Dance.
It's been years. Why still no GOG patch?
avatar
herbertfilby: (HALF-ASS) SOLVED

You can get past these missions by changing the victory conditions. So if you are missing a hostage in a level (ie. Ghost Dance) you can go to:

C:\Program Files (x86)\GOGcom\Tom Clancy's Rainbow Six\data\mission

and look for your missing file that starts with "VicCondM"

So for Ghost Dance, which is the 5th mission and is missing 1 hostage, and if you were playing on "Easy Mode" you would open:

"VicCondM5Easy.txt"

And change the victory condition for saving the hostages from:

// Condition 0: Rescue the hostages
HUMAN_CLASS_CONDITION HOSTAGES
DESCRIPTION VC_GEN_RESCUE_ALL_HOSTAGES
GOAL_TYPE PRIMARY_GOAL
HAS_REACHED_EXTRACTION_ZONE 1
NUMBER ALL
RESULT SUCCESS

to

// Condition 0: Rescue the hostages
HUMAN_CLASS_CONDITION HOSTAGES
DESCRIPTION VC_GEN_RESCUE_ALL_HOSTAGES
GOAL_TYPE PRIMARY_GOAL
HAS_REACHED_EXTRACTION_ZONE 1
NUMBER 4
RESULT SUCCESS

Basically saying "if you get 4 hostages to the safe zone, the victory will be triggered. Obviously you would change this to the total number of hostages that are visible in that level. Like in Ghost Dance, there are supposed to be 5 hostages, but you can only actually escort 4 of them... While the last white dot on the radar just sits there (with no visible hostage on the screen).

Likewise, you can change the total number of terrorists you need to kill by changing "ALL" to whatever number of terrorists will trigger the "Victory"

Not the best solution, but it helps me justify paying $9.99 for a game that came out over a decade ago :P
thank you for this, another decade later! just got the game and the mission is still broken. fun game tho if you can look past the bugs, never played anything like it
I had the same problem when playing this game. But I only noticed it on M05 Ghost Dance; there were enemies missing from the top floor, and one of the hostages was missing. I think that some of the game files are corrupted, causing them not to render all characters. Anyway, I replaced the character folder from the original game media, and now everything works. I can upload it if anyone is interested. https : / / mega.nz/file/NaoUiZrT#ps3KrNq9I4sO8HYy_q1UojUqfQHK4sYolt6zqIYHkmw
Post edited May 17, 2024 by ziggym1