3. I am using Windows Vista/7 with UAC turned on, and my exports aren't found in the game's
directory
shweppy: I tried everything listed on this board and others, and still could not fix the problem, so I came up with my own solution that actually saves you from having to copy/paste your saves across games as well. Here's what I did:
1. Create a directory that sits outside of the "Program Files (x86)" directory tree. I put mine at "C:\QfgSaves"
2. We need to modify the dosbox configuration files to mount the a: drive to this folder. Each game has its own dosbox configuration file (QFG1 has two). Go to "Program Files (x86)\\Quest for Glory Pack", and go into each directory and do the following:
a. Grant yourself write permissions to the dosboxQG#.conf file (through the security tab in the properties menu)
b. Edit the file in notepad. In the [autoexec] section of the file, add the following line after @echo off:
mount A c:\QfgSaves
Once this is done for all games, you can simply export your saves to a: (ie a:\). When importing a character, just change directory to a: and you will see all the exports you have made for all games. No more copy/paste. It just all works.
Many thanks to Schweppy!
]For anyone else having trouble, this might clarify things a little bit, I hope.
So, this was kind of confusing because of a few things: My saves and files are all in c:\GOGGames\Quest for Glory Pack. And the instructions weren't making sense at first. (I'm using Windows 8 but it looks like the directions are for the same software, not sure why mine is different.)
I figured out that to change the permissions for the entire thing I just left clicked on the Quest for Glory Pack folder, clicked the Properties option, went to Security and clicked the check box under Permissions for Authenticated Users that said, "Full," and that was that. Hit OK, done. Now all the QfG files have full permission.
I couldn't find where it said [autoexec] at first: It's in the second DosBox file called "dosboxQG1VGA_single," and there I was able to input the "mount A c:\QfgSaves" line right below "@echo off" and save it. (No other changes, don't delete anything. Make sure to save if or it won't stay!) Then I went ack into my QfG1vga remake game (saved in the Baron's Castle at the very end just before recieving the title of Hero) and made the final save game file with prompts from the game. (Have to watch the ending all the way through, a regular saved game doesn't work.)
Another place that lost me: I didn't realize that I had to do the same "mount A" line in the QfG2 dosbox config file at first. (Similar file in QfG2 with the "_single" at the end as well.) Took a minute but I got it. When you run QfG2, hit Import and then change directory, type in
a: and click ok. Your save game files from QfG1 VGA remake called "glory1.sav" should show up. (If not, do the thing other people suggested about opening the file with winzip or something and extract the correct file. Mine wasn't zipped so I didn't have that problem.)
The problem I was having was that no matter where I moved the save game file from 1, it wasn't showing up in any directory when I tried to import. Thanks to this trick, it shows up and is usable.
Thanks for the SUPER helpful post! Took me hours and a phone call to my QfG savvy sister to finally find this!