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Hello all.

Can you explain Postal 1's ending? I don't understand the last level where you can't control yourself. Is Postal Dude don't wanted to kill children, or what?
This question / problem has been solved by korellimage
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Dani75Hun: Hello all.

Can you explain Postal 1's ending? I don't understand the last level where you can't control yourself. Is Postal Dude don't wanted to kill children, or what?
Postal dude has gone insane. That last level at the school with all the identical looking children (Village of the Damned style), I think is just to illustrate that he has completely lost his mind and that it isn't real (as he cannot kill the children).

Whether it was all in his crazy mind, or just the school that was in his mind isn't clear, though.
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Dani75Hun: Hello all.

Can you explain Postal 1's ending? I don't understand the last level where you can't control yourself. Is Postal Dude don't wanted to kill children, or what?
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korell: Postal dude has gone insane. That last level at the school with all the identical looking children (Village of the Damned style), I think is just to illustrate that he has completely lost his mind and that it isn't real (as he cannot kill the children).

Whether it was all in his crazy mind, or just the school that was in his mind isn't clear, though.
Oh, thanks.
For me it was a test for how crazy you are or how badly game broken you.
My first instinct was to kill everyone and when I couldn't I felt like developers where pointing with this that I am crazy bastard :D
In some way it felt clever, because it they allow me to slaughter everyone I wouldn't reflect on this.
This way it felt provocative, while if they allow killing children it would feel just obscene to most people.
Post edited February 04, 2014 by niedziak
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niedziak: For me it was a test for how crazy you are or how badly game broken you.
My first instinct was to kill everyone and when I couldn't I felt like developers where pointing with this that I am crazy bastard :D
In some way it felt clever, because it they allow me to slaughter everyone I wouldn't reflect on this.
This way it felt provocative, while if they allow killing children it would feel just obscene to most people.
I know this is an old comment but I just gotta say something regarding this. Thing is about Postal, the game was obscene as it was, killing kids or no and Postal 2 was the same. But fast forward to Postal 2 and they take it even farther, You can go apeshit on peace officers, gays, Middle Eastern stereotypes, asians, blacks, women, vegatarians, "family values" advocates, rednecks and more............... but not kids. Why was that? Was it because it would be obscene to most people? Saying that implies that those you can go apeshit on isn't obscene. Doesn't quite make sense when you look at it from that angle.

Personally, I think if children were killable in these games, RWC would have crossed a line where media outlets will end up whipping up the child fetishist masses into a frenzy to the point the devs would be targetted for harrassment attacks, death threats, vandalism, law suits and so on. It's my guess that the devs at RWC just don't want that kind of attention, plain and simple :)
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IwubCheeze: I know this is an old comment but I just gotta say something regarding this. Thing is about Postal, the game was obscene as it was, killing kids or no and Postal 2 was the same. But fast forward to Postal 2 and they take it even farther, You can go apeshit on peace officers, gays, Middle Eastern stereotypes, asians, blacks, women, vegatarians, "family values" advocates, rednecks and more............... but not kids. Why was that? Was it because it would be obscene to most people? Saying that implies that those you can go apeshit on isn't obscene. Doesn't quite make sense when you look at it from that angle.

Personally, I think if children were killable in these games, RWC would have crossed a line where media outlets will end up whipping up the child fetishist masses into a frenzy to the point the devs would be targetted for harrassment attacks, death threats, vandalism, law suits and so on. It's my guess that the devs at RWC just don't want that kind of attention, plain and simple :)
You probably right. I myself can't understand fully some issues American have (or maybe I can understand issues but not the magnitute they have).
Thank again Richard Garriots games can have a lot of children killing and don't even make me start with the Fallout. Than again you receive childkiller karma and everybody hates you, so it is ok than I guess.
Than again in Postal 2 (I don't know if I mention it earlier) you can finish Postal 2 without killing anyone or only in self defense (you can just wait out all those lines and activist actually shoot you).
I don't get their thinking either.
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Dani75Hun: Hello all.

Can you explain Postal 1's ending? I don't understand the last level where you can't control yourself. Is Postal Dude don't wanted to kill children, or what?
He had a mental breakdown