oninowon: I also contemplated which to buy and decided on Polaris.
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Gameplay is probably not as deep as DW but is much easier to get into. You are not as overwhelmed with options in Polaris as you are in DW.
I disagree with the statement that Polaris is easier to get into. In addition: The tutorial of DW may be a bit text-heavy, but at least it does contain valuable information, while the tutorial of Polaris is more or less useless (it doesn't even address research, one of the key features of Polaris).
I played both games at some length and I find both interesting and fascinating, for different reasons.
- In DW, the player determines the degree of automation. You can automate more or less everything and watch the PC play the game (it's almost like watching a movie :-)). Or you can micro-manage everything, down to the lowest level. I myself tend to play the "emperor role": My underlings propose actions, and I approve their proposals or not. If necessary, I take action myself, of course. This lets me play relaxed games, watching the events unfold, but also being able to influence the story.
It's true that the different ways to start the game (owed to the integration of all DLC's) can be overwhelming initially. But you can always start a game with default settings.
- In Polaris, I like that quality is more important than quantity, especially in the early game. No colony- and research-spamming like in many other games of the genre. You have to set priorities when it comes to ship-designing, ship-building and colonising, and the star-lane approach makes you think about strategic systems, choke-points. And I like the approach the game takes to research (although it could have been presented a bit more intuitively and user-friendly in my mind). In a nutshell: You invest your research capacity in abstract and applied sciences, and you have to consider the inter-dependencies between these two areas.
To get started in Polaris, I recommend to read the 3 guides available in Steam, especially the "Quick Expand / Landgrab Guide", which can serve as a nice tutorial for the first couple of moves, too.
To the OP: I think it would be unfair to say one game is better than the other. Both games are good in their own way, but appeal to different play-styles. Both are real-time pausable, in DW you can fly freely wherever your engines take you, in Polaris you are forced to star lanes. Read descriptions and reviews. Chances are high that you'll like the game, if it supports your personal game-style.