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This thread will serve as a changelog for Planetary Dustoff.

Update 0.2.0.1004
21 Feb 2019

Bugs and issues
- Minor bugfixes
Post edited February 27, 2019 by rymdfall
high rated
Update 0.2.0.1006
23 Feb 2019

Bugs and issues
- Precompiled Lua now includes debug symbols for easier bug reports and debugging of mods
- Minor bugfixes
Post edited February 27, 2019 by rymdfall
high rated
Update 0.2.1.1001
25 Feb 2019

For this mini-update we've focused on bug fixing and making interactions more consistent and predictable. We've made some tweaks to the player hitbox to make movement and dodging feel better and more responsive. Another addition is holding to interact which avoids unintended consequences such as loosing health or giving away your weapons and items. This can be turned of in the options if you don't like it. And we've thrown in a new item too for good measure!

Content
- Added The PAL 9000

Gameplay
- Tweaked the player hitbox
- Limited maximum armor to 5 (down from 100)
- Made the airstrike indicator on the first boss more visible
- Increased the cooldown of The Laser Pointer to 6 seconds (up from 3 seconds)

Interface
- Added "Hold to interact" option
- Various rewording to make messages more clear

Bugs and issues
- Various bug fixes
- Log files are now timestamped to simplify bug reporting
- Reduced video memory usage
Post edited February 27, 2019 by rymdfall
high rated
Update 0.2.1.1002
25 Feb 2019, Hotfix

Gameplay
- Ammo, health and coin pickups can now be picked up when rolling
high rated
Update 0.2.2.1000
10 Mar 2019

For this update we've focused on adding long term challenges and modding. This update introduces the rank system where you can reach new ranks within the Space Faction. It also adds the game's editor which can be very useful when developing and testing mods.

Content
- Added ranks
- Added achievements
- Unlocking the Coin Banner now unlocks the Lucky Coin item
- Added the Eagle Banner and the associated Coffee Mug item
- Added the Rock Banner and the associated Geiger Counter item

Gameplay
- Trading AMMO is now 50% cheaper with PAL 9000 (up from 20%)
- Item pickup prompts are now colored according to the type
- Buying an item and weapon now automatically equips it
- Gambling machines can now only dispense one item or weapon before exploding
- Active items now show cooldown information in their descriptions

Modding
The game's editor can now be enabled by passing --enable-editor to the game's command line arguments and pressing F1 in game. This is intended for developing and testing mods. You can now also enable the Lua standard package library, input and output, and operating system facilities by passing the --enable-unsafe-scripting to the game's command line argument.

- Enabled mods are now stored in mods.ini instead of options.ini
- Added onGenerateLoot callback for items
- Added table.count and table.equals
- Removed engine.getShortVersion
- Renamed string.startswith to string.starts_with and string.endswith to string.ends_with
- Changed signature of math.lerp(a, b, t) to math.lerp(t, a, b)
- Changed signature of math.inside(right, top, left, bottom, x, y) to math.inside(x, y, right, top, left, bottom)
- Lua functions dofile, load and loadfile are now unavailable without the --enable-unsafe-scripting command line argument

Bugs and issues
- Addressed bug where Cursed Medallion's damage could be avoided
- Addressed bug where Crystal Box would not work as intended
- Addressed bug where mini boss and air drop would not spawn when activated
- Addressed bug where boss portals would be spawned outside the level
- Addressed bug where machines could be destroyed for coin in the Space Station
- Smaller bug fixes, rewording and interface polish
- Addressed bug related to vertical synchronization; an option to toggle vertical synchronization has also been added to the game's video settings
Post edited March 10, 2019 by rymdfall
high rated
Update 0.2.2.1001
11 Mar 2019, Hotfix

Gameplay
- The Space Faction Flag no longer generates armor on the Space Faction Station

Bugs and issues
- Addressed bug where "Reach the rank of Private" achievement could not be achieved
high rated
Update 0.2.2.1002
12 Mar 2019, Hotfix

Gameplay
- You now get a last chance with the Space Scientist before ending your run
high rated
Update 0.2.3.1000
23 Mar 2019

Content
- Added the Plasma Bow weapon
- Added the Lightning Bug item

Gameplay
- Items and weapons that are already present on a level cannot drop again
- Shrines on Planet 2 now cost 4 health (up from 2) to match shrines on other planets
- Whether an item is a normal item or an anti item is now shown in text in the pause menu
- The Space Faction Turret now checks for line of sight before firing
- The SAVE AND EXIT and EXIT options are now always show in the pause menu

Modding
- Global Lua table module has been renamed to game
- Deprecated functions engine.loadModule and engine.unloadModule has been removed
- Sound and music can now be loaded in mods
- The callbacks onSaveGame, onSaveProgression, onLoadGame and onLoadProgression can now be hooked into by mods
- The order mods are loaded in is now determined by the order they're specified in in mods.ini and can be changed in game
- Saves are no longer loaded or saved when the editor is enabled
- The Lua functions table.shallow_copy and table.deep_copy now takes an optional second argument as the table to copy into
- Added the Lua function table.find_and_remove

Bugs and issues
- Music is now properly looped instead of changing abruptly between songs
- Buying items for coin now show their effect in the same fashion as when picking them up
- Addressed bug where using the Plasma Crossbow and the Space Faction Weapon Mod #509 would fire too many arrows
- Addressed bug where the Undead Knight could spawn skeletons outside the boss room
- Addressed bug where the Space Doctor could be exploited by saving and exiting the game
- Addressed bug where the "Rock Banner unlocked!" message would show every time a rock was handed in
- Addressed bug where the game would crash when loading a mod with an invalid mod.lua file
- Addressed bug where achievements were not disabled with when mods or the editor was enabled
- Added the --no-threading command line argument to disable threading in loading screens
high rated
Update 0.2.3.1001
30 Mar 2019

Content
- Added the Blazing Boots item
- Added the Ice Cream Boat item
- Added the Golden Bullet item
- Added the Plasma Grape Juice item
- Added the Plasma Bubble Pistol weapon

Gameplay
- Friendlies no longer attack neutral enemies
- The Laser Crystal item now produce blue gas instead of green gas

Modding
- Coin Podiums no longer generate items and must now be passed the item explicitly

Bugs and issues
- Addressed bug with the Geiger Counter item and certain weapons
- Addressed bug with air drops
- Addressed crash when generating certain levels
- Ammo Merchant and Weapon Merchant can no longer be exploited by saving and exiting
high rated
Update 0.2.3.1002
23 Apr 2019

Content
- Added the Short Fuse item
- Added the Welding Mask item
- Added the Lightning Nail Gun

Gameplay
- Added tips to the loading screen
- Added indicator for the Heart Starter item in the pause menu

Bugs and issues
- Addressed bug where played time would reset when saving and loading
- Addressed bug where the Slime Necklace did not work with melee weapons
- Addressed bug with the Laser SMG and the Space Faction Weapon Mod #509 item
- Addressed bug where skeletons spawned by the obelisk was not affected by the Banner of Heart item
- Addressed bug where skeletons could spawn and pathfind behind the Undead Knight's shields
- Addressed bug where the Laser Super-Orb Gun would consume too little ammo
- Addressed bug where the Pistol Holster item could be exploted to get unlimited ammo
- Fixed some incorrect lights
high rated
Update 0.2.3.1003
24 Apr 2019
Hotfix

General
- Updated Discord link on welcome screen

Bugs and issues
- Addressed bug where getting hit while having the Pocket Mirror item or the Lightning-Fast Boots item would crash the game
high rated
Update 0.2.4.1000
1 Jun 2019

Content
- Added the Bullet Remote Controller weapon
- Added the Laser Super-Orb Pistol weapon
- Added the Spaceonomicon item
- Added the Flurry of Knife item

Gameplay
- The Laser Syringle Pistol is no longer considered a pistol
- Added option to trap the cursor in the window while in game
- Active items can now be changed while rolling
- Updated The Geiger Counter description to match its functionality
- Updated tree hitboxes

Bugs and issues
- Addressed bug with Bullet Long Burst Rifle and The Copper Tube
- Addressed bug where rolling would reset shields
- Addressed bug where the Space Faction Weapon Mod #509 would not function as intended
- Addressed bug where gas clouds interacting with the Undead Knight's shields would crash the game
- Addressed bug where the game would crash when detecting more than 12 sound devices
- Addressed bug where the Lightning Super-Orb Gun would use less ammo than intended when reloading
- Addressed bug where the Heart Starter would only trigger once per session

Modding
- Moved save games to the Save directory
- Addressed bug where calling engine.drawJustifiedText would crash the game if the text would not fit
Post edited June 01, 2019 by rymdfall
high rated
Update 0.2.4.1001
7 Jun 2019

Content
- Added the Pizza Slice item
- Added the Undead Pizza Slice item

Gameplay
- The water on Planet 1 has been altered to make it more distinct from the walls

Bugs and issues
- Addressed issue where the Parcel's description was incorrect
- Addressed issue where the interaction between the Bullet Remote Controller and the Space Faction Weapon Mod #509 more noticable
- Addressed bug where the Flurry of Knives caused issues when interacting with other items
high rated
Update 0.2.5.1000
25 Sep 2019

Gameplay
- Anti-items already dropped in a run cannot be dropped again

Content
- Added the Plasma Rocket Pistol
- Added the Puzzle Box item
- Added the Broken Weak Rifle item
- Added the Laser Shield item
- Added the Tumbling Dice anti-item
- Added the Armor Sack item
- Added the Plasma Rapier weapon
- Added the Quiver item
- Added the Shovel item

Bugs and issues
- Addressed bug where The Robot King's hitbox would be incorrect in the second stage
- Addressed crash that occurred when Undead Shield's were hit by projectiles
- Addressed bug where machines and chests in the Space Faction Station could be exploited
- Addressed bug where explosions did not do damage to everything within range
- Addressed bug where bosses could die in weird spots
- Addressed bug where screen shake would be more intense than designed
- Addressed bug where Yellow Eyes Sergeant would not spawn
- Addressed bug where Bullet Long Burst Rifle would only fire in a single direction
high rated
Update 0.2.6.1000
28 Oct 2019

Content
- Added the Baby Pumpkin item
- Added the Little Ghost item
- Added the Laser Bat item

Bugs and issues
- Addressed bug where the active item selection would reset at the start of each level
- Addressed potential issue where images too large to fit in the texture atlas would freeze the game
- Addressed potential issue where the log could run out of memory
- Addressed potential issue where saving would run out of memory