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high rated
Changelog for version 0.8.5.0 (4th January 2018):

-Solar Panel - recharge your batteries without wasting resources
-Water Pump - aka. mining machine for dirty water
-Teleporting will not heal you anymore
-Decreased regeneration in Stasis Chamber
-Removed functionless Extraterrestial Datapad
Post edited January 04, 2018 by T.Hodd
high rated
Changelog for version 0.8.6.0 (18th January 2018):

-New block: Large Air Blade
-Switches disconnected by distance automatically reconnect on comeback - useful for recharging batteries of your rovers
-Improved physics stability (changed the way how inertia tensors is computed)

-Disabled grid snapping if not possible to build in given place
-Changed build distance for different block sizes
-Added effect on block removal

-Added object visibility distance settings: low and very high
-Added option to completely disable decorative grass objects
-Fixed slow loading of saves with many pipes
-Disabled planet map rendering where not necessary
-Changed order of rendering distant trees
-Dynamic object batching
high rated
[HOTFIX] [YANKED] Changelog for version 0.8.6.1 (24th January 2018):

Hello Nomads,

Some severe bugs unfortunatelly got into last release, sorry for that. Please update to this hotfix.

It fixes the following bugs:

-low performance / freeze during load of game with lot of conveyors
-errorneous vehicle behaviour when mixing different sizes of air blades
-unlimited energy from generators after load of survival game

Because the last bugfix 0.8.6.1 seemed to introduce more bugs than it solved, we've decided to roll back to 0.8.6 update (0.8.6.0 release). We are actively working on preparing new release that will fix all the issues.

Sorry for your troubles.
Post edited January 25, 2018 by T.Hodd
high rated
Changelog for patch 0.8.7 (added 31 January 2018):

- finally resolved conveyor loading freeze issues
- added recipe for seeds to greenhouse
- added Ryu Tamaru story line
- fixed missing tutorial parts
- tweaked building ghost block gizmo appearance
high rated
Changelog for version 0.8.7.1 (2nd February 2018):

-Fixed missing materials (air blades that become pink suddenly)
-Increased maximum distance of the camera in 3rd person view
-Radial menu / inventory "Open" disambiguation
-Fixed recalculation of remaining power in generators after load
-Inverted display of selected color in color picker
high rated
Changelog for version 0.8.8.0 (15th February 2018):

-New block Conveyor Connector - to join conveyors from different grids
-New block Glassed Cockpit - for better maneuvering of your air crafts
-New blocks Flat Solar Panels and Sloped Solar Panels
-New "beta" languages: Russian, Portuguese (Brazil), Czech
-Optimized mass recalculation
-Fixed conveyors recalculation when grids are split
-Fixed vanishing buildings when last part of terrain chunk is deleted
high rated
Changelog for patch 0.8.8.1 (added 16 February 2018):

- new block Conveyor Connector - to join conveyors from different grids
- new block Glassed Cockpit - for better maneuvering of your aircrafts
- new blocks Flat Solar Panels and Sloped Solar Panels
- new beta languages: Russian, Portuguese (Brazil), Czech
- optimized mass recalculation
- fixed conveyors recalculation when grids are splitted
- fixed vanishing buildings when last part of terran chunk is deleted
high rated
Changelog for version 0.8.9.0 (1st March 2018):

-Added Deuterium Generator and Small Deuterium Generator
-Added indication of mass distribution to Build Vision
-Added option to alter the duration of daytime
-Added switch button into block "Use" GUIs
-Optimized first generation of the world (generating wrecks phase)
-Optimized game saving/loading, mainly on non-SSD drives
-Modified console to pause the game
-Fixed physics glitch when descending into water with jetpack in hover mode
-Fixed building positions on block "Reinforced Wall Ext/Int Conveyor Joint"
-Fixed planet map update after beacon rename
high rated
Changelog for version 0.8.9.1 (2nd March 2018):

- Daytime hotfix

Hello Nomads,

Sorry for the bug in custom setting of daytime slowdown multiplier. It caused stopping of the sky and the whole universe in older custom saves. This hotfix should resolve it.
Post edited March 02, 2018 by ksj8ak2
high rated
Changelog for Patch 0.8.10.0 (added 15 March 2018):

New blocks:
- ceiling/floor block with conveyor port
- interior wall with conveyor port
- six way conveyor

New features:
- ten "pages" in building hotbar, use shift+0..9 to switch them
- shift+click in block catalog equips block without using hotbar
- filter by name in the block catalog
- weather in advanced survival settings

Bugfixes:
- not unloading big bridges while walking away from its origin
- physics freeze of distant vehicles to overcome some bugs on unloading
- saving vehicle movement speed
- saving unfinished work of printers
- fixed ghostblock jitter
- fixed occasional missing drop pod and other wreckage
- fixed randomly vanishing electricity connections
- fixed center of mass indicator misbehavior
- fixed jetpack hover mode (didn't descend at max height)
- item dispenser disables on entering vehicle
high rated
Changelog for version 0.8.10.1 (added 16 March 2018):

Hello Nomads,

We've just released a fix that addresses issues with physics freeze causing uncontrollable hover crafts and similar problems.
Post edited March 16, 2018 by ksj8ak2
high rated
Changelog for version 0.8.11.0 (28th March 2018):

Build Vision / Hot Bar / Radial Menu Changes:
-Unlinked Build Vision from building, so you can build without the need to enable Build Vision
-Added "layers" to Build Vision - you can choose what kind of gizmos you want to see by holding TAB key
-Radial Menu is accessible without Build Vision - BV is automatically temporarily enabled when needed
-Build Vision does no longer switch Hot Bars - you can switch it by whipping out a weapon (Q key switches to survival bar) or selecting block (B key switches to building bar)
-Hot Bar remembers your rotation of each block - you can reset it to original state by selecting equipped block again

Minor Changes / Bugfixes:

-You can gather some loot from Nests, special Easter Eggs are here for a limited time!
-To reflect recent changes tutorial and hints have been modified a little bit
-Bio Generator is now earlier in the Tech Tree - you build generator first and appliances later
-When you build a Battery, it is fully charged from the start (now also in the survival mode)
-Smoothened camera movement in first person view - should eliminate head bobbing sickness
-Modified Green House recipes to yield more crop
-Biohazard Treatment, Escape Pod and Stasis Chamber now cures radiation
-Medium Medbay recipes has been accelerated to be faster than in Compact Medbay
-Emergency Printer no longer needs electricity after rebuilt
-Jetpack hover status is now saved with your game
-It is no longer possible to change jetpack hover mode when game is paused
-Fixed some bugs related to swimming when game is paused or inventory dialog displayed
-Jetpack does not burn again if you exit vehicle that you've entered with jetpack enabled
-Fixed fast oscillation of circuits with solar panels (caused low CPU performance in some special cases)
-Fixed physics freeze of distant objects in some cases
-Fixed problems with air blades that caused air crafts unusable after save/load
high rated
[HOTFIX] Changelog for version 0.8.11.1 (29th March 2018):

Hello Nomads,

There was an error in last release that caused application to freeze during load if there were machines making some items. This release fixes it.

Also there is one small change in Hot Bar item count appearance.
high rated
Changelog for version 0.8.12.0 (12th April 2018)

-Removed survival bar, building bars now can contain survival items
-Console - added command helps and new command for kickstarter backers for saving their wreck designs
-Modified tool/weapon behavior - removed autohiding and other tweaks
-Modified vehicle building help screen
-fixed automatic miners - no more vanishing of potencial resources
-Fixed unintended reset of building block rotation
-Fixed some bugs in hover blades
-Disabled jetpack controls during renaming blocks in radial menu
-Removed easter eggs from nests
high rated
[HOTFIX] Changelog for version 0.8.12.1 (13th April 2018)

Hello Nomads,

Sadly, last release had a very serious bug that caused save corruption in some cases with automatic miners. As a result active block data wasn't saved and active blocks were missing after the load. This hotfix addresses that issue, but corrupted saves cannot be fixed. We are very sorry about that. You could try to load older saves or find a backup save in saves folder.

We've also removed height limit of hover blades and changed logic not to count with unpowered blades, as it sometimes made impossible to ascend or descend with air crafts. The whole hover blade code is very patched now, and still far form ideal, so we are considering total rework of it.