Posted February 03, 2019
Just thought I'd start a thread on the turn-based mode, and specifically about interesting details about the mechanics as well as unbalanced tactics.
I'm going to start it off with the Ranger skill Evasive Fire (Teleport + Quick inspiration with an automatic ranged attack at a random target within range). It consumes one bond, but it's a free action. So you can just unload all your bond with a ranger and kill off several enemies in a single character round. At level 10 my ranger has 7 bond and with Empower I get another 4 back, so it comes to 12 (11+regular action) ranged attacks in one round. It basically turns your ranger into an anime character (or Nightcrawler, perhaps), who whooshes around the battlefield, leaving a pile of corpses.
I expect it'll get patched out soon enough, but it's fun for the time being. :)
I'm going to start it off with the Ranger skill Evasive Fire (Teleport + Quick inspiration with an automatic ranged attack at a random target within range). It consumes one bond, but it's a free action. So you can just unload all your bond with a ranger and kill off several enemies in a single character round. At level 10 my ranger has 7 bond and with Empower I get another 4 back, so it comes to 12 (11+regular action) ranged attacks in one round. It basically turns your ranger into an anime character (or Nightcrawler, perhaps), who whooshes around the battlefield, leaving a pile of corpses.
I expect it'll get patched out soon enough, but it's fun for the time being. :)