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Changelog for Patch 3.03/ GOG-16 (Windows, Linux and Mac) (added 11 July 2016):

General
- Enemies no longer gain increased shield Deflection and Reflex bonuses when you and save and load in a creature's area.
- Improved the performance of snow footprint VFX.
- Biography now correctly updates after collecting springberries.
- Characters no longer slide across the ground when commanded to move when getting up from prone.

Spells and Abilities
- Chanter buffs and heals now affect the chanter.
- Combusting Wounds now correctly adds damage.
- Shadowing Beyond and the Strike abilities now correctly gain a bonus from Backstab.
- Druids can now use Second Wind and Outlander’s Frenzy when spiritshifted.
- Unbending now gives the correct amount of health.

Areas
- Fixed an issue where NPCs would not turn hostile after some conversations.
- Ogres no longer become hostile after transitioning out and back in the Russetwood cave.
- Sul no longer attacks her own pride.
- Nesta now despawns if the Tax Evasion quest is resolved by returning to the town immediately.
- NPCs no longer become hostile when saving and loading in Noonfrost.

Items
- Mourning Gloves no longer give permanent buffs.
- Spell Striking Weapons no longer proc twice on crits.
- Combusting Wounds granted by Spellholding now correctly rolls to hit.
- Executioner’s Hood Accuracy bonus now applies correctly in all situations.
- The item Snef’s Folly will no longer disappear after transitioning.

Rogue
- Riposte: In addition to triggering on 20% of Misses, it should also trigger on 30% of Grazes.
- Escape: Using Escape should give the rogue a temporary (base 10s) boost to Deflection and Reflexes (+25).
- Adept Evasion: It should be changed to convert 75% of Reflex Grazes to Misses and 50% of Reflex Hits to Grazes.
- Fearsome Strike: Affliction durations increased to base 15s.
- Smoke Cloud: Increase the AoE radius by 33% and the Distracted duration by 50%.
- Withering Strike damage increased to +50%.
- Shadow Step can now be canceled early, and grants a 20% damage boost.

Barbarian
- Barbaric Yell and Barbaric Shout should be set to zero recovery.
- Thick-Skinned: Increase bonuses to +3 (from +2).
- Heart of Fury: Switch to 1/Encounter.
- Echoing Shout: Switch to Foe-only.
- One Stands Alone now triggers when enemies are nearby, instead of only being - triggers when the barbarian is engaged.

One-Handed Style

- One-Handed Style: Change to the Graze to Hit conversion (30%) to a Hit to Crit conversion (15%).
- One-Handed Style: No longer works while using a shield.
Good timing, and thanks for the changelog. Have gone through the game once, but am itching to try again with a different character, and picking other companions. Was bummed out by the visions and biography not updating, so hopefully that works now, and it was a pain to get to Sul before she was killed due to a bug. Thankfully not run into the infinite stacking bug, to my knowledge, but hopefully that is sorted too. One can hope.

Really, really wish all the loading screens could be dealt with much faster, so I hope they work on that for POE2. Probably not realistic to hope for much change on that front in this game, sadly.

e: I ran out of disk space the first time I tried to install the patch btw, on Linux Mint. This messed up things, and despite trying several times afterwards, with plenty of disk space, I had to re-install the game to get the patch applied correctly. Although the download is very small (thanks!), the patching process took up maybe 3GB of data, so there is lots of stuff going on.
Post edited July 12, 2016 by Pangaea666
Thanks for the quick update (same time as valve's delivery platform), keep up the good work :)
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HypersomniacLive: Changelog for Patch 3.03/ GOG-16 (Windows, Linux and Mac) (added 11 July 2016):
Thanks by this post !!!

So, maybe is time to finish the expansion with my chanter or the monk!
Thanks, This is perfect!
I still don't get notifications for updates for this game.
So, no fix yet for the capes animation? Tried all Visual C++ re-installation tricks suggested on the web, but to no avail. All capes float in the air behind my characters. They don't scale to size for larger/smaller characters, and when I'm sitting on my throne at Cad Nua, the cape hovers over my head. Thanks.
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Changelog for patch 3.04 / GOG-17 (Windows) / GOG-30 (Mac) / GOG-18 (Linux) (added 08 November 2016):

- Sul attacking her own pride during 'The Old Queen and the New King'
- Cliant Lis traps not functioning
- The Unlabored Blade Firebug proc not functioning
- Breath VFX originating from adventurers hand
- Tooltip for Sabre +20% is missing item mod 468
- Nyry the Deft Hand not granting Cape of the Cheat to base game
- Characters sometimes being stuck in Elmshore adra pillar
- Stun on crit weapon mod duration is unaffected by graze/hit/crit
- Party AI sometimes runs to undiscovered enemies
- Chanter, One Dozen Stood... phrase not reducing Frightened and Terrified
- Fighter, Clear Out causing Blights to stop attacking
- Kraken DR is set to 8 from 0

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EDIT: Full changelog according to this source added (thanks for the link EugVVI)

Major Fixes

- Brighthallow error on transition (this includes Durance / Hiravias, and Rod of Wind and Thunder issues). This fix is retroactive!
- Fighter's ability Confident Aim no longer doubles on Save/Load
- Wizard's spell Wall of Draining no longer increases beneficial spells permanently.

Spells and Abilities

- Skeleton Wizard's 'Necrotic Lance' is now set up as a ray spell.
- Fixed and issue where Bash was hitting multiple times with Carnage.
- Ancient Memory no longer deactivates after casting an Invocation.
- Fixed the issue where Cipher's Phantom Foes flanked debuff was removed when the target was engaged.
- Cipher's no longer get hit with Psychic Backlash at the start of combat.
- Torment's Reach no longer procs off every enemy hit.
- Priest's Seal spells no longer activate twice.
- Iconic Projection no longer bypasses DR
- Fixed an issue with Ranger's Twinned Arrow and Driving Flight accuracy issues
- Ranger's Powder Burns now works as intended with DR Penetration.
- Druid spell Infestation of Maggots now does the intended amount of damage per tic.

Items

- Fixed multiple issues with Glittering Gauntlets.
- Cape of the Cheat will now be rewarded to base and px1 players.
- Sabre base damage has dropped to 11-16, and it will have a +20% damage mod.

Gameplay

- Engagement is now broken when characters are knocked back.
- Fixed the Nav around the adra pillar is Elmshore.
- Charming all enemies in a combat will no longer reset combat.
- VFX that start from characters heads are now correctly aligned.

UI

- Personal 'Total Damage Done' no longer comes up as '-Infinity'.
- Korean Loc issue with text getting cut off during Character Creation.
- 'Missing GUI" no longer appears in the combat log with Fire Stag.

Audio

- Fixed an issue where audio was cutting out at the End Slides following the White March

Beta Fixes

- Kraken DR raised from 0 to 8
- Sul attacking her own pride during 'The Old Queen and the New King'
- Fixed an issue with Cliant Lis traps not functioning
- The Unlabored Blade Firebug proc now functions correctly
- Breath VFX originating from adventurers hand
- Tooltip for Sabre +20% no longer shows 'missing item mod 468'
- Nyry the Deft Hand now grants Cape of the Cheat in the base game.
- Corected an issue where characters sometimes gets stuck in Elmshore adra pillar.
- Stun on crit weapon mod duration is now affected by graze/hit/crit attacks.
- Party AI no longer chases after undiscovered enemies.
- Chanter, One Dozen Stood... phrase now reduces the Frightened and Terrified status .
- Fighter, Clear Out no longer causes Blights to stop attacking.
Post edited November 09, 2016 by DeMignon
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Changelog for 3.04 is incomplete. Full version here.
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Changelog for Patch 3.05 / GOG-18 (Windows) / GOG-30 (Mac) / GOG-19 (Linux) (added 25 November 2016):

- Reloading autosaves in Stalwart Village no longer alter creature stats.
- The Unlabored Blade 'Firebug' now procs 3% of the time instead of 10%.
Post edited November 25, 2016 by DeMignon
EDIT: Ninja'd!
Post edited November 25, 2016 by HypersomniacLive
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Changelog for update 3.05(A) (added 22 March 2017):

- Added support for Cloud Saves in GOG Galaxy 1.2 and newer
Post edited March 22, 2017 by DeMignon
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Changelog for Patch 3.06 / (Windows, Linux and Mac) (added 04 June 2017):

- White March II Popup will not be shown for any newly created save.
- Fixed the assign/recall button on the Stronghold Adventure UI.
- Fixed Nightshroud missing base Mace DR reduction. This will only work on games that haven't acquired the weapon.
Post edited June 17, 2017 by HypersomniacLive
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HypersomniacLive: Changelog for Patch 3.06 / (Windows, Linux and Mac) (added 04 June 2017):

- White March II Popup will not be shown for any newly created save.
- Fixed the assign/recall button on the Stronghold Adventure UI.
- Fixed Nightshroud missing base Mace DR reduction. This will only work on games that haven't acquired the weapon.
I'm not seeing a patch to 3.0.6 in my library. Has it not been released? Why not? The full download appears to be 3.0.6, but that's a bit excessive, to say the least, for three minor changes.
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Pangaea666: I'm not seeing a patch to 3.0.6 in my library. Has it not been released? Why not? The full download appears to be 3.0.6, but that's a bit excessive, to say the least, for three minor changes.
I suppose not.

GOG often says that when the patch is comparable in size to the installers, they see no point in providing a patch along with the updated installers. But I have no idea if it applies in this case, you have to ask Judas or better yet Thiev for a definite answer.