Posted August 15, 2018
One of the reasons Xcom was so good was because sometimes the enemy might miss, as well of yours of course. You learned to compensate for this and it aded that extra suspense and tactical thinking.
Now the enemy NEVER misses.
And it feels hugely unrealistic- Nobody Human never misses, no matter how skilled they are.
But most of all it`s a real pain when someone gets a slight Line Of Sight on you from a map away and you know he simply isn`t going to miss.
A bad spot on an otherwise not bad game for the most part.
I hope they add an optional percentile miss mechanic to the game... They probably won`t, but I hope.
Now the enemy NEVER misses.
And it feels hugely unrealistic- Nobody Human never misses, no matter how skilled they are.
But most of all it`s a real pain when someone gets a slight Line Of Sight on you from a map away and you know he simply isn`t going to miss.
A bad spot on an otherwise not bad game for the most part.
I hope they add an optional percentile miss mechanic to the game... They probably won`t, but I hope.