It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
So, I wasn't really thinking when I picked my party for the assault on Drezen, and didn't bring anyone with Trickery. And now it's looking like there's stuff I need to do that's behind locked doors. Do I need to roll back hours of play time and do the whole assault again, or is there some other way through those doors? Or some way to leave, change my party and come back? That was a heck of a slog getting through that mission, and I'd really prefer not to have to do it again on this play-through.
avatar
tinypurplefishes: So, I wasn't really thinking when I picked my party for the assault on Drezen, and didn't bring anyone with Trickery. And now it's looking like there's stuff I need to do that's behind locked doors. Do I need to roll back hours of play time and do the whole assault again, or is there some other way through those doors? Or some way to leave, change my party and come back? That was a heck of a slog getting through that mission, and I'd really prefer not to have to do it again on this play-through.
You sure the doors are pickable? Some require keys, some require to find switch to open like torch near or hidden button, some are scripted to events, cos if you get the lockpick options on doors you can always bash the lock so no need for trickery, since no clue about which doors you are talking I hope this bit of info helps.
avatar
tinypurplefishes: So, I wasn't really thinking when I picked my party for the assault on Drezen, and didn't bring anyone with Trickery. And now it's looking like there's stuff I need to do that's behind locked doors. Do I need to roll back hours of play time and do the whole assault again, or is there some other way through those doors? Or some way to leave, change my party and come back? That was a heck of a slog getting through that mission, and I'd really prefer not to have to do it again on this play-through.
avatar
Merlin-Corey: You sure the doors are pickable? Some require keys, some require to find switch to open like torch near or hidden button, some are scripted to events, cos if you get the lockpick options on doors you can always bash the lock so no need for trickery, since no clue about which doors you are talking I hope this bit of info helps.
The only icons that come up are the "pick lock" and "pick lock with lockpick bonus" ones. I can't recall ever seeing a "bash" icon on a door, only on chests. I'll go poke at it some more and see.
There is a door in the Drezen dungeons that when you click on it only has lockpick options, but it's actually a locked door with a key. It's in the room with the false banner. Go up and click on it, and it'll open.
OK, so it turns out that the answer is to click on the button that tells me I have a 0% chance of picking the lock, while carrying the right key. That's...pretty counteriintuitive UI design, I've gotta say. Still haven't seen an option to bash a door.
yeah, that was definitely weird to make it that way.