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Yo,anyone else having a bug with descari in the city of iz in chapter 5 ?

To warn you too,make sure to make a manual save before you enter it. I found out the camp/banner and then the dude spawned but it doesn't want to fight or talk to me and can't progress the quest and the game. He just sits there and does nothing.
Hello I am not sure if this is a bug or how it was supposed to work all along. Before the update I only had to set up auto cast for cantrips once and if I wanted to change it to a different one. Now I have to do it after every rest and when I load an area. It has led to some rather harrowing experiences with my casters running into melee range before I realized what was happening.


Also its not super important but since I noticed it in the change log as fixed I thought I would mention Soseil enjoys painting without his easel. I found it amusing because before the update in my game he had an easel and now he doesn't.
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dark___devil: Yo,anyone else having a bug with descari in the city of iz in chapter 5 ?

To warn you too,make sure to make a manual save before you enter it. I found out the camp/banner and then the dude spawned but it doesn't want to fight or talk to me and can't progress the quest and the game. He just sits there and does nothing.
Hey, please send us a bug report! Sorry about the issue
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dark___devil: Yo,anyone else having a bug with descari in the city of iz in chapter 5 ?

To warn you too,make sure to make a manual save before you enter it. I found out the camp/banner and then the dude spawned but it doesn't want to fight or talk to me and can't progress the quest and the game. He just sits there and does nothing.
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Cookiie: Hey, please send us a bug report! Sorry about the issue
LoL bug reports are useless. The problem is most likely because i explored before doing the quests and entered the big circle where the bugman comes. There was some video that triggered that zoomed in on nothing. I assume that it was meant to happen when the bug is there and start the dialogue. Thus when he showed up the game already saw the trigger as done and didn't activate it.

Another option is that it happened because is skipped the end part of the cutscene with enter. I had noticed that the game accepts the positions of thing when the cutscene ended and doesn't go to predetermined position,a few times people in the wrong place if you skip a cutscene.

Oh well,at least now i don't have to suffer trough that writing.



Is there any way to force attack or make him hostile?
Post edited September 09, 2021 by dark___devil
I started a kineticist and, like in kingmaker, I right click the attack I want to use as default, but the game keeps removing it as default so my kineticist keeps walking up to monsters and trying to smack them.
Am I missing something or doing something wrong? In kingmaker it just stayed there as default attack for the entire game, now it seems I have to redo that every fight...
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ArkonC: I started a kineticist and, like in kingmaker, I right click the attack I want to use as default, but the game keeps removing it as default so my kineticist keeps walking up to monsters and trying to smack them.
Am I missing something or doing something wrong? In kingmaker it just stayed there as default attack for the entire game, now it seems I have to redo that every fight...
I am having the same issue with spellcasters auto cast spells after the update. Before the update it worked just like it did in the first game. It seems for now at least we have to reset our auto abilities each time.
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ruzhovt: Macbook M1, latest MacOS 11.5.2, latest 1.0.0u game version, deadlocked at 69% loading screen.
The same for a previous 1.0.0.s game version.

Can load successfully several previous saves, but next one (at Gray Garrison) after several minutes of gameplay gets ultimately broken.

Problem with a corrupted save or game engine not able to read some dropped items.
Ditto. The transition between second and third floor seems to be the problem.
Issue: I encountered an issue where under certain circumstances the Pillar of Light buff sticks as a permanent buff to the characters. A rest no matter where, how often or in which combination did not remedy the issue.

Work around: Casting Pillar of Light again and having the affected characters touch it removes the buff.

There is also a bug that allows you to multiply Finnean the talking weapon. Is that one reported yet? I have not found a work around to solve it yet.
Post edited September 10, 2021 by Lingxin
Exiting Drezen prison with turn based mode set as a default causes loading screen to hang on 100%.

It's a game breaking bug, because the party is stuck in prison, fortunately pressing key for switching battle modes - 'T' by default in my case - and probably few spaces along the way, makes Drezen map finish loading.
Issue: Hunter - Divine Hunter does not get access to Domain Powers. When picking the class you choose a domain, but after exiting the creation screen, no domain powers are accessible. This becomes apparent when multi classing Divine Hunter with Inquisitor - Sacred Huntmaster, which also has a domain. The domain works as expected for the Inquisitor but not for the Hunter.
@DEVS please make it possible to rebind the ALT key for this option. I usually use ALT to highlight objects and it collides with this new feature making it unplayable. thank you

patch notes says:
- Added an option to move the camera with the middle mouse button on the global map, and on the local map (while holding Alt);
Just a couple of bugs I've run into with 1.0.2G:

Playing a Level 2 Adori Defender/Level 6 Ecclesitheurge as my primary character, with Sun as my primary domain and Healing as my secondary domain.

-Mythic ability "Close to the Heavens" will actually damage temporary allies when cast on them (normal heals are ok however).

-Feat "Selective Channel" won't work with temporary allies (eg Drezen battle with Hellknight and Crusader tagalongs)

The most disappointing bug however is the recently acquired "Rod of Mysticism" which Maximizes up to 3 Cleric/Oracle spells per day of level 6 or less. It doesn't work with cure spells! (offensive spells seem fine). I'm recieving the 1.5X healing bonus for "Healer's Blessing" the Healing Domain feature granted this current level fine, so perhaps there is some sort of interference there.
Post edited September 13, 2021 by MJim
I'm having trouble with my Cleric not getting their level 5 Domain slot spells. This bug started when I hit Mythic level 3 (Angel level 1). After combining the spell books, my effective Cleric level went from Level 7 --> 10 (Aldori Defender 2, Ecclesitheurge 7), granting access to Cleric level 5 spells.

The issue was at first it only granted the Angel specific spells + Flame Strike for level 5 directly after the Mythic level 3 upgrade. Weirdly though after reloading a save made after the Mythic level 3 upgrade the level 5 spells were there minus the Domain slot ones; so I figured that perhaps they wouldn't appear until I 'officially' got level 5 spells when I got Ecclesitheurge to level 8.

Unfortunately this isn't the case. After reaching Ecclesitheurge level 8 I got access to Cleric level 6 spells (Mythic level 3 + level 8 gives a spell caster level of 11 which opens up access to level 6), and it added the normal spells plus Domain slot restricted spells for level 6 normally; but level 5 still has no Domain slot restricted spells so the slot stays empty.

EDIT:
Both spells granted by my Domains (Sun & Heal) are actually there for level 5 (eg Flame Strike & Breath of Life), they just aren't coloured for the Domain Slot so I can't make use of that slot.
Post edited September 15, 2021 by MJim
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ruzhovt: Macbook M1, latest MacOS 11.5.2, latest 1.0.0u game version, deadlocked at 69% loading screen.
The same for a previous 1.0.0.s game version.

Can load successfully several previous saves, but next one (at Gray Garrison) after several minutes of gameplay gets ultimately broken.

Problem with a corrupted save or game engine not able to read some dropped items.
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herselfnz: Ditto. The transition between second and third floor seems to be the problem.
I have this same error. Any ideas?
When main character is selected, huge frame drops and slowdowns appear randomly. Weird thing is, happen only on the main character and reloading saved game fixes it.

Various keys stop working randomly. Main case is Esc doesn't bring up menu, although can be used to close it.