It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Picked up this game on sale a while back with the intention of playing it soonish. I picked up a Razer Blade Stealth with the 1650, and this would be the perfect game to play while on the go.

However, it crashes instantly on launch. Sometimes I get the initial screen with the thanks message, but usually not.

Did a ton of researching, reviewing logs, etc. I came across one obscure random thread mentioning Galaxy64.dll (the crashing DLL in my logs). I went into the Kingmaker folder and renamed it to something else. Launched again. Got same error, for a different Galaxy64.dll. Renamed that one as well.

Success! Game got past the thanks screen and started loading. But alas, now it sits at the Kingmaker logo (after loading the yellow bar) and does nothing. My gaming PC it works fine, it gets to the games menu.

Other things I've tried/additional info:
Fresh Windows install.
Repair/verify files.
Disable GPU's (one at a time)
Closing all other software.
OS and all drivers are up to date.
Removed registry entries.
Edited registry for border-less windowed settings.
Disabled cloud saves and deleted the save folders.
Installed a handful of other games that all work without issues.
Win 10 Home, instead of Pro on the desktop.
Using Gog Galaxy 2.0.

I've run out of ideas at this point. Is there something I missed or can try?
No posts in this topic were marked as the solution yet. If you can help, add your reply
https://steamcommunity.com/app/640820/discussions/5/1630790506930524315/
Already tried that no luck.
avatar
nightpanda2810: Already tried that no luck.
Double check the fullscreen setting and that your are changing the right regedit line. It's almost always because of the fullscreen bug that the game freeze during loading.

Edit: It seem to be sometime fix by running the game as a administrator.
https://steamcommunity.com/app/640820/discussions/5/1752399685484693384/#c1752400068280738980
Post edited February 10, 2020 by gravel04
avatar
nightpanda2810: Already tried that no luck.
avatar
gravel04: Double check the fullscreen setting and that your are changing the right regedit line. It's almost always because of the fullscreen bug that the game freeze during loading.

Edit: It seem to be sometime fix by running the game as a administrator.
https://steamcommunity.com/app/640820/discussions/5/1752399685484693384/#c1752400068280738980
Went through and re-tried the registry edit (I did both fullscreen entries, separately) along with admin, no luck. Tried another repair for good measure as well. Second thread however led me to a log file containing this. If Galaxy64.dll exists I don't get useful logs in there. The "mono" directory does not exist. The bottom log entries file does exist.

Fallback handler could not load library C:/Games/Pathfinder Kingmaker/Kingmaker_Data/Mono/GalaxyCSharpGlue
Fallback handler could not load library C:/Games/Pathfinder Kingmaker/Kingmaker_Data/Mono/GalaxyCSharpGlue.dll
Fallback handler could not load library C:/Games/Pathfinder Kingmaker/Kingmaker_Data/Mono/GalaxyCSharpGlue
Fallback handler could not load library C:/Games/Pathfinder Kingmaker/Kingmaker_Data/Mono/libGalaxyCSharpGlue
Fallback handler could not load library C:/Games/Pathfinder Kingmaker/Kingmaker_Data/Mono/libGalaxyCSharpGlue.dll
Fallback handler could not load library C:/Games/Pathfinder Kingmaker/Kingmaker_Data/Mono/libGalaxyCSharpGlue
Plugins: Failed to load 'C:/Games/Pathfinder Kingmaker/Kingmaker_Data/Plugins/GalaxyCSharpGlue.dll' with error 'The specified module could not be found. '.

Edit: I'm trying to launch the game both from Gog and directly from the EXE with the same results.
Post edited February 11, 2020 by nightpanda2810
avatar
nightpanda2810: ...
Does the folder C:/Games/Pathfinder Kingmaker/Kingmaker_Data/Mono exist?
Does GalaxyCSharpGlue.dll exist on your PC, anywhere?
avatar
nightpanda2810: ...
avatar
alcaray: Does the folder C:/Games/Pathfinder Kingmaker/Kingmaker_Data/Mono exist?
Does GalaxyCSharpGlue.dll exist on your PC, anywhere?
That folder does not exist.

GalaxyCSharpGlue.dll does exist here:
C:/Games/Pathfinder Kingmaker/Kingmaker_Data/Plugins/
C:/Games/Pathfinder Kingmaker/


Edit: Some of the other files mentioned in the log don't exist in either of the above locations.
Post edited February 11, 2020 by nightpanda2810
same problem here with my aspire 5 notebook: the game crash instant after launch. but this is not the loading screen problem! as nightpanda said, the problem is the galaxy64.dll in other worlds, the problem is the gog.com version of the game! the only solution for me was to use the steam version of the game. no problems there! one more reason the use steam only! the rest (origin, uplay, gog, ...) is a stupid piece of sh*** compared to steam.
avatar
gundamspeed: same problem here with my aspire 5 notebook: the game crash instant after launch. but this is not the loading screen problem! as nightpanda said, the problem is the galaxy64.dll in other worlds, the problem is the gog.com version of the game! the only solution for me was to use the steam version of the game. no problems there! one more reason the use steam only! the rest (origin, uplay, gog, ...) is a stupid piece of sh*** compared to steam.
Do you understand that the main advantage of GOG is the existence of offline installation which does not require any client? If yes, then download it and install. If not...
avatar
gundamspeed: same problem here with my aspire 5 notebook: the game crash instant after launch. but this is not the loading screen problem! as nightpanda said, the problem is the galaxy64.dll in other worlds, the problem is the gog.com version of the game! the only solution for me was to use the steam version of the game. no problems there! one more reason the use steam only! the rest (origin, uplay, gog, ...) is a stupid piece of sh*** compared to steam.
avatar
Grrymjo: Do you understand that the main advantage of GOG is the existence of offline installation which does not require any client? If yes, then download it and install. If not...
the steam version works. no need to use gog anymore. i also dont like the gog overlay very much. in germany the internet is shi***. but we are never offline, so no offline installation needed.
Post edited April 20, 2021 by gundamspeed
avatar
Grrymjo: Do you understand that the main advantage of GOG is the existence of offline installation which does not require any client? If yes, then download it and install. If not...
avatar
gundamspeed: the steam version works. no need to use gog anymore.
Until steam deletes a game from your library, and nothing you can do about that.
I had a similar problem, it crashed right after the "thank you" screen.

It seems I managed to solve by doing the regedit trick and running Pathfinder as administrator straight from its folder, while Galaxy is CLOSED. I tried to run it from Galaxy but it crashed, so I had to use regedit again.
Post edited May 25, 2021 by Epantiras
I had the exact same issue (crashing on loading screen before menu) on my Razer Blade Stealth and it seems the issue is on all new 10th Generation Intel CPUs. The game developer has to patch the game, but here's the workaround on Intel site:

https://software.intel.com/content/www/us/en/develop/articles/openssl-sha-crash-bug-requires-application-update.html

Step-by-step guide:

1. Press WIN+X
2. Click System
3. Click "Advanced System Settings"
4. Click "Environment variables..."
5. On the BOTTOM (under System variables) click "New..."
6. Enter:

Variable name: OPENSSL_ia32cap
Variable value: ~0x20000000

(Note the correct number of zeroes and tilde sign)

7. Click OK

This should fix this issue for Pathfinder and other Unity games with the same problem (e.g. Endless Space 2).
Post edited June 03, 2021 by izacus
Thank you! This fixed my problem.

avatar
izacus: I had the exact same issue (crashing on loading screen before menu) on my Razer Blade Stealth and it seems the issue is on all new 10th Generation Intel CPUs. The game developer has to patch the game, but here's the workaround on Intel site:

https://software.intel.com/content/www/us/en/develop/articles/openssl-sha-crash-bug-requires-application-update.html

Step-by-step guide:

1. Press WIN+X
2. Click System
3. Click "Advanced System Settings"
4. Click "Environment variables..."
5. On the BOTTOM (under System variables) click "New..."
6. Enter:

Variable name: OPENSSL_ia32cap
Variable value: ~0x20000000

(Note the correct number of zeroes and tilde sign)

7. Click OK

This should fix this issue for Pathfinder and other Unity games with the same problem (e.g. Endless Space 2).