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fougdloyd: it looks like the servers are still up but the im having troubles with the auto updater. i cant connect to to download the patch "error 34". please help! (:
it seems my knowledge was a few years outdated :P heres a link to a community build patch.

https://neverwintervault.org/patch/nwn1/community-patch-171-final
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fougdloyd: it looks like the servers are still up but the im having troubles with the auto updater. i cant connect to to download the patch "error 34". please help! (:
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trellious: it seems my knowledge was a few years outdated :P heres a link to a community build patch.

https://neverwintervault.org/patch/nwn1/community-patch-171-final
thank you so much im looking into it now. this game is to much fun playing to ever pass up. hope it works (:
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fougdloyd: it looks like the servers are still up but the im having troubles with the auto updater. i cant connect to to download the patch "error 34". please help! (:
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trellious: it seems my knowledge was a few years outdated :P heres a link to a community build patch.

https://neverwintervault.org/patch/nwn1/community-patch-171-final
I tried to connect to the HG Hub1 server with 4 people in it and i get this message everytime i try to join the server "Could not load Module. Missing required talk table. "cep23_v1.tlk"". im not sure what I have to do in 2017 to get this game to work multiplayer, please help (:
Post edited March 27, 2017 by fougdloyd
another question, i thought i didn't use to have a problem with my cdkey or authenticating my player name but now i apparently do. and suggjestions as a way around these problems?
im trying to config my nwn 1.69 to play higher ground path with ya'll (:
I suggest to read the forum to solve your problems: highergroundpoa.proboards.com/
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Sithdad: What I love about Higher Ground is that you don't have to do the "lowbie quest grind" like you find in other MMORPG's. I don't have to go out and collect 800 items for some xp. The pre-immortal tag system makes leveling up quick and fun. You're not grinding away in one area for ages. You're always moving around going to new areas of the mod in search of the next tag. Each tag offers special benefits to the player and when all the tags are acquired you get another bonus for collecting them all.
I might have to check this out sometime just because of hearing about this.

A chief reason I never got into online NWN servers much in the past was because most of them used rulesets (especially HCR) that had just the opposite effect - established characters had a fun pulse pumping challenge, as I understand it, but new characters were pretty much screwed unless you happened by at a time where you could have others to help you (and even then, as anyone who played BG1 can recall, you're still just a dice roll away ...). Try to start solo? Welcome to not seeing much but the character creation screen, starter area, and the bloody danged Fugue Plane ... :P

Sounds like they've managed to avoid this pitfall though :)