Posted March 26, 2019
I like the idea of having a sword and bow, but dunno if I'm going to lose a lot of DPS from melee attacks if I choose that road.
I've read in a character-building guide that doing melee with bow specialization is viable in NWN2. But what's the trade-off?
I would mostly use melee in combat, but I like the idea of having the bow there to be used.
I want to have both the specializations, but have to choose one. I don't want to throw away any melee power since that's what I expect to be primarily playing with.
A character-building guide for ranger class says this:
https://gamefaqs.gamespot.com/pc/922154-neverwinter-nights-2/faqs/50406
For 2-handed:
***EPIC NOTE*** In epic levels, this advantage becomes even more pronounced,
as Rangers who take TWF style get Perfect Two-Weapon Fighting for free with
21 class levels. It sets the number for off-hand attacks equal to main-hand
attacks. And with the new way Epic BAB progression goes (continuing the regular
pattern), this means that a 30th-level Ranger build can get 6 main-hand attacks
and 6 off-hand attacks for a total of 12 attacks per round. Perfect TWF
normally has the exorbitant DEX 25 requirement, so for a Ranger to boost STR
all the way while getting this regardless of DEX is quite an advantage. Namely,
it makes a character with 21 Ranger levels the only worthwhile dual-wielder
without either a Sneak Attack or self-buffs out the yin-yang.
For bow:
***EPIC NOTE*** A Ranger who selected Archery style gets the feat One Shot for
free with 21 class levels, regardless of metting any prerequisites. One Shot,
which normally requires a maddening 27 DEX, is a bow attack that ignores all
concealment and cannot be deflected. If it hits, it deals maximum damage and
inflicts a critical hit ... *even if the target is normally immune to crits.*
One Shot has a cooldown period of 60 seconds (or 10 rounds). For Aragorn-types
and dedicated archers alike, this is at the very least a great way to start
out a battle, especially if you're at a good distance from the enemy.
I've read in a character-building guide that doing melee with bow specialization is viable in NWN2. But what's the trade-off?
I would mostly use melee in combat, but I like the idea of having the bow there to be used.
I want to have both the specializations, but have to choose one. I don't want to throw away any melee power since that's what I expect to be primarily playing with.
A character-building guide for ranger class says this:
https://gamefaqs.gamespot.com/pc/922154-neverwinter-nights-2/faqs/50406
For 2-handed:
***EPIC NOTE*** In epic levels, this advantage becomes even more pronounced,
as Rangers who take TWF style get Perfect Two-Weapon Fighting for free with
21 class levels. It sets the number for off-hand attacks equal to main-hand
attacks. And with the new way Epic BAB progression goes (continuing the regular
pattern), this means that a 30th-level Ranger build can get 6 main-hand attacks
and 6 off-hand attacks for a total of 12 attacks per round. Perfect TWF
normally has the exorbitant DEX 25 requirement, so for a Ranger to boost STR
all the way while getting this regardless of DEX is quite an advantage. Namely,
it makes a character with 21 Ranger levels the only worthwhile dual-wielder
without either a Sneak Attack or self-buffs out the yin-yang.
For bow:
***EPIC NOTE*** A Ranger who selected Archery style gets the feat One Shot for
free with 21 class levels, regardless of metting any prerequisites. One Shot,
which normally requires a maddening 27 DEX, is a bow attack that ignores all
concealment and cannot be deflected. If it hits, it deals maximum damage and
inflicts a critical hit ... *even if the target is normally immune to crits.*
One Shot has a cooldown period of 60 seconds (or 10 rounds). For Aragorn-types
and dedicated archers alike, this is at the very least a great way to start
out a battle, especially if you're at a good distance from the enemy.
Post edited March 26, 2019 by delicieuxz
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