Posted September 02, 2019
I mean, there are so many things to love about this game, the art style, the levels, the music, but then there is the most glaring issue in this game and that is the combat. So many problems with it, it really drags the game down.
The enemies do a crapton of damage while i barely do any to them, one attack from them can reduce my health 50% to 75% if not more. There is a parry system but i can get damaged even if i parry, and timing a parry is nearly impossible with faster enemies of when there are multiple enemies on screen. Dodging is also annoying especially when i dodge directly into an enemy because of contact damage, which also does a lot of damage compared to what healt i have.
The parry should really funtion as a block as weel when the button is held.
There is a level up system but i really cant see why, it really does nothing in this game, other than giving you a slight increase in health point, which mean absolutely nothing when enemies do a crapton of damage regardless.
Like i said, there is a lot to love in this game, but also a lot to hate, and most of the hate comes from the clunky combat.
The enemies do a crapton of damage while i barely do any to them, one attack from them can reduce my health 50% to 75% if not more. There is a parry system but i can get damaged even if i parry, and timing a parry is nearly impossible with faster enemies of when there are multiple enemies on screen. Dodging is also annoying especially when i dodge directly into an enemy because of contact damage, which also does a lot of damage compared to what healt i have.
The parry should really funtion as a block as weel when the button is held.
There is a level up system but i really cant see why, it really does nothing in this game, other than giving you a slight increase in health point, which mean absolutely nothing when enemies do a crapton of damage regardless.
Like i said, there is a lot to love in this game, but also a lot to hate, and most of the hate comes from the clunky combat.