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Hello!

World of Xeen was one of my first RPGs I played when I was young and I still love the game. What always annoys me though is the beeping sound which happens each step - at least for me. That problem only happens with dosbox from what I can tell because I never had this issue when I played it on my 486/DX50 back in the days. Now I finally found a solution. It seems that an extremely high sample rate gets rid of the issue and converts the walking sound to a much more pleasent low pitched one. Also I fiddled around with some other settings and those entries get rif of any sound stuttering (via increased prebuffer) and improve mouse pointer precision although it's still not quite perfect. The sensitivity setting is dependent on your personal mouse setup - just change it to what feels comfortable for you.

So, open your .conf file and change the following entries to that:

[sdl]
output=ddraw
sensitivity=50

[render]
aspect=1

[mixer]
blocksize=2048
rate=96000
prebuffer=100
nosound=0

[sblaster]
oplrate=96000
mixer=true
irq=7
dma=1
hdma=5
sbtype=sb16
sbbase=220
oplmode=auto
oplemu=default

[cpu]
core=dynamic
cycles=26500 (correction: 30000 seems a bit smoother)
type=auto

Also you want to run the install.exe and set music/FX and Speech to Soundblaster Pro (0x220, 7, 1) to get full stereo sound.

Oh, and if you're like me and use D-Fend Reloaded for all your Dos games you need to change the settings manually in the ".prof" file in the "...\D-Fend Reloaded\Confs" folder. In my case the file is named "Might and Magic World of Xeen.prof". That is because D-Fend doesn't allow for higher sample rates than 49716 in the interface.

I hope this helps you guys as much as it helped me.

Cheers!
Post edited April 22, 2014 by Captain_Shiny
Good finding.
My wife was going mad because she could hear this high pitched sound even in the next room.
With rates of 96000 it sounds like steps, finally.

Thanks for sharing that hint!