Posted November 03, 2012
Finally got around playing Might & Magic 6 more than just the New Sorpigal area. Got sucked in good. I was pretty excited when I got basic Light and Dark magic spells like "Hour of Power" and "Day of Protection" but then I started to compare these mega-spells with the regular spells like "Protection from Fire" and I noticed that the single spells were actually better than the super-spells. What's the deal with that? It's kind of tedious to cast each spell separately but it's pretty necessary especially in harder dungeons. My ranks are higher in spirit, body, fire etc. and they are almost all in Master level so could that be the reason?
What are your opinions on this? Do you guys prefer "all-in-one" or single spells? Does someone have more in-depth information on cost-effectiveness of spell using? Should I devastate Free Haven with Armag... wait what?
What are your opinions on this? Do you guys prefer "all-in-one" or single spells? Does someone have more in-depth information on cost-effectiveness of spell using? Should I devastate Free Haven with Armag... wait what?