Posted January 10, 2018
williew705: I seriously loved the gaming experience provided by that game, but I'm having a hard time getting into six.
Waltorious: As another player who loved World of Xeen, I was also disappointed by MM6. I still finished it, and enjoyed parts of it, but much of it felt like a huge monster slog, even when switching between turn-based and real-time as appropriate. There are huge hordes of enemies that simply become tiresome to deal with. I did like the variety in the dungeons and other places to explore, especially those that take advantage of the fully 3D engine in their design, but most still had less character than the locales in Xeen. My impression is that players who like power-leveling and long-term strategizing prefer MM6, but those who are more into a non-linear, puzzle-filled adventure prefer Xeen. MM6 still has those elements but they're not as strong.
It has been a long time since I played both games (especially Xeen), however, so I may be a little off base here. I also haven't played the games after MM6 (yet) so I don't know how those tweak the formula. I've heard that MM7 is a more focused experience that might appeal more to fans of Xeen, while sacrificing some of the openness that MM6 fans love.
By the way, if you haven't tried them already, the early games in the series are worth a look. I was surprised by how much I liked MM1 when I first played it around 2010. It's really engaging despite its age (and some age-related annoyances).
Post edited January 10, 2018 by williew705