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The game crashed for me with a page fault on startup with the latest intel driver (mesa 9) and wine 1.5.15 on an Arch linux derivate.

This is caused by a bug of MOHAA (and other QIII engine game such as Jedi Outcast) when the string for Open GL extensions is too long.

Disabling extensions with the registry hack from the wine bug tracker did not work (and the patch did not apply with wine 1.5.15) for me, but hacking the game executable did:

Open the exe for instance with vim and replace "GL_EXTENSIONS: %s" by e.g. "GL_EXTENSIONS: gs". (Source: http://ubuntuforums.org/showthread.php?t=1591932)
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johkra: The game crashed for me with a page fault on startup with the latest intel driver (mesa 9) and wine 1.5.15 on an Arch linux derivate.

This is caused by a bug of MOHAA (and other QIII engine game such as Jedi Outcast) when the string for Open GL extensions is too long.

Disabling extensions with the registry hack from the wine bug tracker did not work (and the patch did not apply with wine 1.5.15) for me, but hacking the game executable did:

Open the exe for instance with vim and replace "GL_EXTENSIONS: %s" by e.g. "GL_EXTENSIONS: gs". (Source: http://ubuntuforums.org/showthread.php?t=1591932)
There is a [url=http://www.icculus.org/~ravage/mohaa/]Native Implementation[/url] of the base game, not sure how it runs with the GOG release though (I'd be very interested in knowing)
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Magnus: There is a [url=http://www.icculus.org/~ravage/mohaa/]Native Implementation[/url] of the base game, not sure how it runs with the GOG release though (I'd be very interested in knowing)
I have not tried it, but I've heard of many problems with sound and crashes with the beta linux client.

In order to get it to work with the GOG version I would try to unpack it (just pass a --target option to the installer) and have a look at the files inside.
With my wrapper on my site (www.paulthetall.com) the expansionpacks just work fine, but the MOHAA.exe so the main game does not start. It says:

"Another user is already running the game". And no, game is not started twice, and no no other wineservers/wine porcesses are active, so its a bug on GOG.com version.

CD version of the game just work fine. I own the game twice already in the 2 CD version and in 10th Aniversary Pack.

anyone or GOG.com technical guys know?
I recently got MOHAA and the expansions (GOG versions) working in Ubuntu 12.04.4 LTS 32-bit. I'm running nvidia closed drivers 173.14.39 (it's for an old old FX 5200 card). Wine version is "1.4.0ubuntu4.1".

First fix I had to do was to run the GOG v2 installer with a "nogui" command:
wine <installer.exe> /nogui

Then the install ran as expected. Next I had screen out of sync issues (had to go to a virtual tty terminal, CTRL+ALT+F1), so I couldn't start the game or figure out how to change resolutions. Only thing I tried was restarting the gnome-desktop (sudo service lightdm restart). BTW, I'm using Ubuntu 12.04.4 LTS with the gnome fallback desktop, because many weeks ago I decided that Unity was too much for this old PC (I'd assume this install works with Unity just the same).

Looking at the WineDB, I found that others created a registry edit file. You can download it in the comments and run "regedit <download_file_name.txt>" to install the registry edits. See this page: http://appdb.winehq.org/objectManager.php?sClass=version&amp;iId=882

Next change the shortcuts that the GOG installer creates or run MOHAA.exe like this:
"..." MESA_EXTENSION_MAX_YEAR=2003 wine "...." (where the "..." is unchanged and you only add the MESA_... part before wine)

I played past the lighthouse mission last night with no problems. Graphics settings on high, audio on high, and a resolution of 1280x1024.

WineDB also has a different method, but I didn't test it. Use the same registry edit file and add a different text string before wine. See this: http://appdb.winehq.org/objectManager.php?sClass=version&amp;iId=20075
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johkra: The game crashed for me with a page fault on startup with the latest intel driver (mesa 9) and wine 1.5.15 on an Arch linux derivate.

This is caused by a bug of MOHAA (and other QIII engine game such as Jedi Outcast) when the string for Open GL extensions is too long.

Disabling extensions with the registry hack from the wine bug tracker did not work (and the patch did not apply with wine 1.5.15) for me, but hacking the game executable did:

Open the exe for instance with vim and replace "GL_EXTENSIONS: %s" by e.g. "GL_EXTENSIONS: gs". (Source: http://ubuntuforums.org/showthread.php?t=1591932)
Works great, thanks. (wine-1.9.20 on x86_64 Gentoo linux)