Posted May 07, 2016
Hey there,
A forum search didn't turn up any hits, apologies if I missed something. I've had a few different problems that occur during and after combat with MoO2. Here's a description:
The problem only occurs when combat is not resolved in the first round. Sometimes, the game will not let me enter a second round in combat, forcing me to endlessly cycle between ships that have spent their turn. Other times, I will be able to enter additional rounds and resolve combat. But upon completion of combat, all planetary systems disappear from the map and I receive messages such as "64 Ships were killed retreating from . No colony was accessible. 4 leaders were killed."
The game stalls at this point. Once, I had a different problem in which the galaxy seemed to shift from "Huge" size to "Small" size after tactical combat, and the ending cinematic for losing all colonies immediately played.
Is this a known issue for the gog version? I played MoO2 back in the day and never had this happen.
Thanks!
A forum search didn't turn up any hits, apologies if I missed something. I've had a few different problems that occur during and after combat with MoO2. Here's a description:
The problem only occurs when combat is not resolved in the first round. Sometimes, the game will not let me enter a second round in combat, forcing me to endlessly cycle between ships that have spent their turn. Other times, I will be able to enter additional rounds and resolve combat. But upon completion of combat, all planetary systems disappear from the map and I receive messages such as "64 Ships were killed retreating from . No colony was accessible. 4 leaders were killed."
The game stalls at this point. Once, I had a different problem in which the galaxy seemed to shift from "Huge" size to "Small" size after tactical combat, and the ending cinematic for losing all colonies immediately played.
Is this a known issue for the gog version? I played MoO2 back in the day and never had this happen.
Thanks!