Sdfghj: Ahoi,
I am using 1.50.12 with ICE-M 20 and the AI behavior seems worse than usual. The AI attacked with some 20+ battle ships and 2 titans. It rushed forwards with all the battle ships, but 2 of them and the titans stayed behind.Nevertheless, that should have been enough to kill me had the AI used raid to engage the space station and used bombs consequently to destroy planet side defense. Worst thing was the 4 ships just staying behind doing nothing.
Furthermore, the built of the titans seems too defensive to me.
Thank you again for this great patch and mod!
Tx for feedback. The AI ship type that carries plasma webs and pulsars is indeed more defensively designed with more pd beams, so it can approach ships and throw its webs, while being able to shoot down incoming flyers. It seems the AI is lacking certain techs in your particular game, the ship design you shared is expected to have augmented engines for example. Also, this ship type is less likely to move in against a planet, since its main weaponry doesn't work against it.
About raid, sometimes the AI does it and sometimes not, I don't know how AI decision making about raid works. Pehaps they need a large enough delta between marine strength that perhaps wasn't there in your game.
2sin4you: Quick question: is there a better way to edit the HELP.LBX file than with HxD Hexeditor or is that the best there is? Thanks!
I use MoO2 Workshop for editing help files of 150i and ICE (downloadable from moo2mod.com). The 1.50 pack has third help file for the classic mode, and the differences between it and the 150i help are so small that i edit that one with hex editor, adapting it from 150i version which i use as a base.