Posted October 25, 2018
Gunnar123abc: [...] The tech "Weather Control System" states that it turns toxic planets into barren planets. I researched this tech, and when I went to go to build it on a toxic planet, it is not available for building. [...] If I am reading this correctly, if you get Biomorphic Fungi, and then build a Weather Controller, you will then turn a toxic planet into Barren?
Regardless, I think the tooltip for Weather Controller, and Weather Control System should be clarified because I personally did not understand that this other tech was required, because I am not familiar with the game's tech tree. (I assumed Biomorphic Fungi was simply a lore reason to explain how the toxicity is cleaned up). Also, having the second sentence being alone saying "Toxic climates become barren" leaves the target of the sentence unclear. By itself, it might mean that with this tech alone you will make toxic climates barren.
Maybe it should say: "Combines with "Biomorphic Fungi" technology, cleaning toxic worlds to become barren." Or some other way to combine those two sentences.
In the classic game, Weather Controller can be built on all planets that have food. So when Fungi tech becomes available, lifeless planets get food, and w.control can also be built on those three climates (barren, radiated, toxic). Regardless, I think the tooltip for Weather Controller, and Weather Control System should be clarified because I personally did not understand that this other tech was required, because I am not familiar with the game's tech tree. (I assumed Biomorphic Fungi was simply a lore reason to explain how the toxicity is cleaned up). Also, having the second sentence being alone saying "Toxic climates become barren" leaves the target of the sentence unclear. By itself, it might mean that with this tech alone you will make toxic climates barren.
Maybe it should say: "Combines with "Biomorphic Fungi" technology, cleaning toxic worlds to become barren." Or some other way to combine those two sentences.
150 improved deviates in 2 ways from classic here:
- w.control cannot be built on radiated worlds,
- w.control turns toxic worlds into barren ones.
So you are right that w.control by itself makes toxic climates barren and the text about Fungi is simply a lore reason.
About help text: when writing new texts or correcting existing ones, I generally follow the original writing style, so the changes don't look 'moddy'. For example for new text:
"Enhances biomorphic fungi to clean up toxic worlds. Toxic climates become barren."
I followed style of planet shields, where the lore and the result are also two different sentences:
"Reduces solar and cosmic bombardment so lifeforms can comfortably move about the surface. Radiated climates become Barren."
Will try to improve text, probably by adding a line using fighter garrison text structure:
"Fighter garrisons are equipped with 6-bomber, or 4-heavy fighter squadrons when the appropriate technology becomes available."
becomes:
"Weather Controller can be built on toxic and barren planets when Biomorphic Fungi technology becomes available."
Post edited October 25, 2018 by Rocco.40