The 2016: 20 years MOO2 (unofficial) 220.127.116.11 patch for Master of Orion II is here!
- for the English DOS version. -
This patch contains numerous bugfixes and improvements.
It introduces a config file which allows you to customize the game in many ways.
You can customize map generation, choose mods and change game rules, including parameters of buildings, weapons, technologies, and more.
There is no need to write your own config to start playing, this patch comes with ORION2.CFG which already enables our preferred settings by default.
Fixes most known crashes, stalls and network synchronization errors.
Fixes dozens of lesser bugs.
Config for easy game tweaking and enhanced modding.
Supports multiple 1.50-based mods in one directory.
In network games the host automatically broadcasts settings to clients, so differences in configs do not cause errors.
Reduce micromanagement by uploading your custom build list in the Build Queue!
In the file BUILD.CFG you can create a custom build order.
Buildable buildings from that list will be uploaded in the Build Queue by pressing 'Q'.
6th Ship Design slot!
Multiple interface improvements like usable map edge scroll in combat,
additional interface shortcuts, custom behavior for clear button in design, improved tech review, etc.
Three mapmods Goodmap3+, Orange+, ICE, and mapgen switches are built into the executable.
No need to run an external map editor or use several executables to set custom map parameters.
Comes 'Vmod' a ready-to-play mod included in the download.
You can read about all new features and bug fixes in this readme: http://moo2mod.com/patch/README_150.TXT
The 18.104.22.168 patch can be downloaded from here: http://www.moo2mod.com/MOO2V150.php
Note, this is a beta version and some feature might not work correctly yet in all circumstances.
Feel free to test it out and leave comments/feedback below.
steve barcia would be proud, though is there a patch for MoO 1... at least point me in the right direction for MoO 3