allright, some questions in return;
- the radiation event; do you mean the Nova event or the industrial accident that leads to planet being 'irradiated'? in latter case the planet does not become radiated climate.
- the hyperspace flux event; you still can enter hyperspace if you are playing as trans-dimensional, was it the case?
- about Doom Star i am not sure what you mean or what it could be. If you have a save game, i can take a look. you can upload files directly on gog, just need to change extension.
- Stellar Converter is very strong indeed. A nice end-game weapon.
Well, I might be ill-informed.
The industrial accident - I thought the climate becoming radiated was the point of the event?
The flux event - yes, you are right, I had trans-dimensional in my latest game.
The Doom Star - maybe I do not understand how initiative works. I thought, combat speed was the relevant factor here. And I always thought that smaller ships were faster. So, it makes sense to use smaller ships for better initiative. I just learned that the ship attack value also influences initiative. Using a better computer leads to better initiative? And unused space makes your ship faster, too, and thus initiative gets better. Therefore, higher initiative of smaller ships is only due to the base speed only. And, a faster ship has better ship defense, too. Taking into account the bonus of unused space, one can build Doom Star more nimble than any Frigate can ever be, simply by not putting too much equipment on board (edit: not true, empty Frigate has higher combat speed than empty Doom Star). Size plays no role. Am I getting this right?