- for the DOS version. -
This patch contains numerous bugfixes and improvements.
It introduces a config file which allows you to customize the game in many ways.
You can customize map generation, choose mods and change game rules, including parameters of buildings, weapons, technologies, and more.
There is no need to write your own config to start playing, this patch comes with ORION2.CFG which already enables our preferred settings by default.
Fixes most known crashes, stalls and network synchronization errors.
Fixes 100+ lesser bugs.
Config for easy game tweaking and enhanced modding.
Supports multiple 1.50-based mods in one directory.
In network games the host automatically broadcasts settings to clients, so differences in configs do not cause errors.
Reduce micromanagement by uploading your custom build list in the Build Queue!
In the file BUILD.CFG you can create a custom build order.
Buildable buildings from that list will be uploaded in the Build Queue by pressing 'Q'.
6th Ship Design slot!
Multiple interface improvements like usable map edge scroll in combat,
additional interface shortcuts, custom behavior for clear button in design, improved tech review, etc.
Four mapmods Goodmap3+, Orange+, ICE, 150 and mapgen switches are built into the executable.
No need to run an external map editor or use several executables to set custom map parameters.
You can read about all new features and bug fixes in this readme:
The 1.50 patch can be downloaded from here:
Note, this is a beta version and some feature might not work correctly yet in all circumstances.
Feel free to test it out and leave comments/feedback below.
Enjoy playing MOO2 with this patch!
Alex, Darza, Rocco.