Posted December 12, 2011
I find myself never putting shields on ships (unless it's very early on and everyone still has lasers).
It just seems like shields have very little effect on weapons of the same tech level. Missiles, torpedoes, and heavy weapons all punch straight through them, and half the beam weapons in the game have shield reduction effects.
It seems like you're better off just putting more weapons on your ships and killing the enemy faster, or just leaving shields out and building more ships at a reduced cost. The only time shields have a significant damage mitigation effect is when your tech is far ahead of the enemy, and in that case you don't need the shields.
Has anyone done the math to prove/disprove this? I'm also wondering the same thing about ECM; is that worth getting against missiles or are you better off just getting more weapons?
It just seems like shields have very little effect on weapons of the same tech level. Missiles, torpedoes, and heavy weapons all punch straight through them, and half the beam weapons in the game have shield reduction effects.
It seems like you're better off just putting more weapons on your ships and killing the enemy faster, or just leaving shields out and building more ships at a reduced cost. The only time shields have a significant damage mitigation effect is when your tech is far ahead of the enemy, and in that case you don't need the shields.
Has anyone done the math to prove/disprove this? I'm also wondering the same thing about ECM; is that worth getting against missiles or are you better off just getting more weapons?