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high rated
Changelog for patch 54.7 2.0.35381 (added 07 December 2016):

- Greetings explorers, a hotfix is now available for download, if it hasn't already updated for you. It addresses some of the issues you've reported since version 54.6 went live last week. Below you can find the patch notes:

Collector's Edition Soundtrack:

- Added 6 new tracks.

Balance

- Reduce size of Augmented Engines to prevent temporary weak Mrrshan destroyer

Bug Fixes

- Fix for a hardlock occurring after hitting the “next turn” button under certain circumstances
- Fix for custom race tooltips
- Fix for population units disappearing during bombardment
- Fix for captured spies outliving their empires
- Fix for endless processing turn when invading a colony where one of your spies is assigned
- Reduced maximum amount of minor civilizations on galaxy generation to prevent a softlock
- Fix for Antarans fleet disappearing when they are about to attack a player's colony, after loading the savegame
- Fix for duplicated tech icon (Survival and Battle Pods)
- Fix for information displayed in the “show info tooltip”, when meeting the Antarans
- Fix for a random crash when using assigning a location to one of your spies
- Fix for missing Minor Civilizations in Cluster and Spiral galaxies
- Localization update for “mind control”
- Spanish LA translation update
- Fixes for several typos throughout the game in English
- Fix for missing notification key after colonizing a minor civilization
- Fix for Identical key IDs for "Start Mission" and "Assign Mission"
- Fix for truncated political status "Independent"
- Fix for the “Mod update” option not working properly
- Fix for “retro ship skins” option breaking the game if selected for any of the DLC races
- Fix for specials’ tooltips showing incorrect information in tactical battles
- Fix for the audience screen opening, when selecting AI again after clicking on Minor Civilizations.
- Texts in “Custom Race” screen have been enlarged
- Fix for a typo that was causing the Trilarian defeat assets to appear broken
- Fix for minor civs protectorate race icon in Diplomacy
- Planet names can now can occupy 2 lines.
- Fix for a possible techtree UI breakdown when selecting “slow research” in Advance Settings
- Added feedback to “leaders level up” selection to make the need for user interaction more noticeable
- Fix for misaligned class type on minor civilization screen, in Russian language
- Fix for the header not being fully displayed in the tutorial
- Fix for wrong spy race pop up showing when a mission is cancelled
- Fix for incomplete description in espionage pop-up and loss of "view planet" functionality

- Thank you for all of your reports, and please keep the feedback coming!
Post edited December 08, 2016 by DeMignon
high rated
Changelog for Patch 54.8 2.1.35621 (added 19 December 2016):

- Fix for being able to engage multiple Antarans fleets in one battle when travelling to their dimension using a civilian ship
- Fix for Antarans bringing more ships than expected to battles
- Fix for russian DLC voice actors listed as English Voice Talent and DLC voice actors not being mentioned in the game credits
- Fix for the wrong race appearing on an espionage pop-up
- Fix for Advanced Jump Gate technology still appearing to be built
- Fix for empty notifications appearing ingame
- Fix for the game not being able galaxy to generate a valid galaxy under certain settings (i.e small and young with 5 opponents)
- Fix for the mind control icon appearing empty in Colony screen
- Fix for the Mind control icon missing on traits pop-up
- Fix for Telepathic perk description in the custom race screen
- Fix for a hardlock on battle result screen that showed the take command and auto-result buttons instead of the results
- Fix for leaders showing up on every turn under certain match setting conditions
- Fix for leaders of custom races not appearing in custom race matches
- Fix for column sorting symbol overlapping column titles on Leaders screen
- Fix for information about leaders’ bonuses on credits, research and command points not appearing in tooltips
- Fix for the Main Menu missing in certain Linux configurations
- Fix for Prisoner exchange tooltip repeating
- Fix for subtitles synchronization with voiceovers
- Fix for "Protectorate" appearing in notifications about colonizing a minor civilization
- Fix for cost appearing even when investment into a minor civ was maxed
- Fix for 'Independent planet discovered' message triggering every turn as a ship moves within the system
- Fix for Minor civilization screen not refreshing when clicking Invest
- Fix for minor civilization being mind controlled
- Fix for invaded colonies not being taken into account by the minor civilizations for the dominant influence calculation
- Fix for the Invest button not refreshing on the same turn
- Fix for the empire name not being fully displayed on diplomatic icon
- Fix for incomplete investment tooltip
- Fix for a softlock when closing Espionage tab with LMB and RMB pressed simultaneously in Tutorial
- Fix for the game not running in certain Linux configurations after previous updates
- Fix for leaders popping up on every turn if match speed is changed
- Fix for troops transports not disappearing after attack on or destroying a planet
- Fix for the Elerian empress freezing during the economic victory cinematic
- Fix for a softlock when pressing LMB and RMB to open a diplomatic negotiation
- Fix for Advance Tactics giving both technologies no matter what was chosen
high rated
Changelog for patch 54.11 2.1.36087 (added 29 December 2016):

- Fix for Leaders ships bonuses were calculated wrong on tactical battle.
- Fix for the Move Fleet hotkey not always working.
- Fix for Move fleet and Jump through wormhole swapped hotkeys.
- Fix for Non-aggression pact needing an audience to be broken.
- Fix for being able to destroy your own planet using the Stellar Converter when just invaded.
- Fix for Blockade icon appearing on non-blockaded planets on Empire management screen.
- Fix for Single Player Menu not appearing.
- Fix for no information about bonuses on credits, research and command points tooltips.
- Fix for tutorial block on the 5th turn.
- Fix for too weak Plague event .
- Fix for weapon tooltips moving around.
- Fix for Ship name of a previous battle shown on current one
- Fix for mind control description.
- Fix for Telepathic perk description.
- Fix for Revolt description that lead to it seeming endless.
- Fix for Research bar shifting to the center of the screen when too many digits after the dot.
- Fix for Anomalies not appearing when playing with the Elerians.
- Fix for Buy button changing when sorting Empire screen
- Fix for Player Retreat and Automatic Formation keybindings not working.
- Fix for column sorting symbol overlapping column title on Leaders screen on Russian localization.
- Fix for Race disposition marker going beyond the window borders when a race is destroyed.
- Fix for Spies ETA being displayed as -1 after completing a mission.
- Fix for Fleet popup moving to the top of the screen.
- Fix for Trilarian, Gnolam and Elerian AIs not getting military ships at the start of the game.
- Fix for seemingly random crash to the desktop.
- Fix Tobii Eye selection.
- Fix for being able to attack an allied race via clicking Enter on Battle screen.
- Fix for Names of keys/buttons not being localized.
- Fix for Minus being separated from numbers in some perks.
- Fix for Missing space in core systems cost values
- Fix for Unlocalized "Left Shift" and mouse buttons in Tobii controls.
- Fix for Skip Fleet hotkey text (Russian localization).
- Fix for ‘The race doesn't have any leaders' on Mission Success screen not being localized.
- Fix for hard to read Asteroid Lab tooltip with research progress.
- Fix for Prisoner exchange tooltip being repeated.
- Fix for out of sync Subtitles.
- Fix for incomplete investment tooltip.
- Fix for Incorrect variables in mission success and failure notifications.
- Fix for Colony Cession tooltip being repeated.
- Fix for inconsistencies in Antaran ruin discovery VO/subtitles.
- Fix for the empire name not being played in Ruin Сonstruction event.
- Fix for Incorrect variables in mission success and failure notifications
- Fix for Player being able to click Invest Button on Minor civilization diplomacy screen without protectorate under it.
- Fix for the UI didn't show the experience that spies are really gaining per turn.
- Fix for Technical text in leaders status ( UNASSIGNED )
- Fix for 'Success at' phrase when mission success being hardcoded for all languages except English.
- Fix for Antarans fleet being not able to attack a player if the player blocks any planet on Antarans way.
Post edited December 30, 2016 by DeMignon
high rated
Changelog for update (added 17 March 2017):

- Greetings Explorers,
- Today we’ve released a new version of the game manual, which can be found in the local files of Master of Orion (Game properties / Local files / Browse local files / Manuals).
- The updated version includes the Revenge of Antares features. Let us know what you think about it!
- We also want to inform you that a new stability patch is currently being worked on, and it should be released in the near future.
- Thank you for your ongoing support and for all the Conquered Stars!
Post edited April 26, 2017 by DeMignon
high rated
Changelog for patch 55.1.2.1.40421 / (Windows) / (Mac) (added 25 April 2017):

- Greetings Explorers,
- Today we released an update that addresses certain issues present in the last build. Read on for the full list of changes:
- Improved Performance: Turn processing has been greatly optimized. Turns now process up to 50% faster and scale linearly as the game progresses, making long matches in huge galaxies more playable.
- Fixed a bug that caused the MIRV missile modifier to act erratically.
- Added most bug fixes from Spud Dastardly and WhatIsSol Mods
- Fix for Gnolam doomstar design attempting to use the “Heavy Mount Modifier” for missiles. It has been modified to use “Heavily Armored Missiles” instead
- Fix for AI making lopsided trades in order to get trade treaties from the player
- Fix for Leader bonus not being added to defender’s armor value
- Fix for incorrect population growth ratio
- Fix for the inability to abort combat under certain circumstances
- Fix for defender armor using the wrong constant
- Fix for Leader bonus not being calculated correctly for the attacker
- Fix for fighters consuming ammo too quickly and returning for resupply too often
- Fix for attacking race's trait (beam defense was being added to the defender’s beam defense)
- Fix for Leader bonus being calculated incorrectly
- Fix for static defenses not healing
- Fix for Leaders’ total cost re-displaying fleet upkeep costs
- Fix for Leaders’ ships ground combat bonuses not having any effect
- Fix for missing "ship repair" Leader bonus
- Fix for missing "spy experience" Leader bonus
- Fix for several malfunctioning achievements
- Enjoy the upgrades and Conquer the Stars!