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Hey folks, long time lurker, first time poster.

Recently, I purchased the LOTR pack here on the site, and saw that some of the users were having successful multi-player matches while using the GameRanger service. This evening, a friend and myself tried to get a game running and we were running into hordes of problems and was wondering if any of you in the community had been successful starting a game.

To preface this, both of our computers had all necessary ports forwarded, firewalls disabled, and so forth. We even went so far as to forward the ports necessary for the LOTR game itself along side Gameranger. When I would host, my friend would be in my game lobby, and when I initialized the game, LOTR2 would launch automatically, and he would be able to see my game. Unfortunately, he would never be able to join. It would time out consistently every time. When HE would host, I would be continually stuck in the 'Waiting for Host' Loop, and my game would never initialize. We both have the same version of the game, the same operating system (win7 64x) and reasonably fast internet connections. We even brought in another friend to eliminate variables between our two connections, but to no avail. If anyone has any success stories with this game, I'd love to hear them, I'm anxious to play it.

TL;DR How can you arrange a successful multiplayer connection through Game-Ranger?
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My brother and I got it working with Hamachi. But "working" is used lightly.

Real-time battles were completely out of sync. And eventually, our overland game went out of sync.

It's still working single-player, but from my experience, it's just not effective with multiplayer.
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lg_wingnut: Hey folks, long time lurker, first time poster.

Recently, I purchased the LOTR pack here on the site, and saw that some of the users were having successful multi-player matches while using the GameRanger service. This evening, a friend and myself tried to get a game running and we were running into hordes of problems and was wondering if any of you in the community had been successful starting a game.

To preface this, both of our computers had all necessary ports forwarded, firewalls disabled, and so forth. We even went so far as to forward the ports necessary for the LOTR game itself along side Gameranger. When I would host, my friend would be in my game lobby, and when I initialized the game, LOTR2 would launch automatically, and he would be able to see my game. Unfortunately, he would never be able to join. It would time out consistently every time. When HE would host, I would be continually stuck in the 'Waiting for Host' Loop, and my game would never initialize. We both have the same version of the game, the same operating system (win7 64x) and reasonably fast internet connections. We even brought in another friend to eliminate variables between our two connections, but to no avail. If anyone has any success stories with this game, I'd love to hear them, I'm anxious to play it.

TL;DR How can you arrange a successful multiplayer connection through Game-Ranger?
Has anyone found a fix for this 'Waiting for Host' loop issue? My friend & I downloaded Gameranger last night and tried enabling uPNP (was enabled by default) and port forwarding on UDP port 16000, but nothing seems to work.

We tried another popular game: Dawn of War: Soulstorm and were able to connect just fine, so is there an issue with LOTR2 itself? I've checked multiple sites online but nobody seems to know or care about this game anymore...
I've not been able to get this game to work in GameRanger either. Sounds like you got closer than me though. When I host the game it loads the game normally but doesn't automatically go into the multiplayer lobby. My friend says the game doesn't load at all on his end.

Anyone have a fix for this?