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In the attached pictures, you can see that the shadows in my game are very jagged and full of multicolored artifacts. It's kind of funky looking. Almost like what you would find in a much older game. I was just wondering if it is supposed to look like this or if I've got some settings screwed up somewhere. It's not really bothering me that much. I just want to make sure that I am getting the most out of this lovely, lovely game.
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Nephilim83: In the attached pictures, you can see that the shadows in my game are very jagged and full of multicolored artifacts. It's kind of funky looking. Almost like what you would find in a much older game. I was just wondering if it is supposed to look like this or if I've got some settings screwed up somewhere. It's not really bothering me that much. I just want to make sure that I am getting the most out of this lovely, lovely game.
That's how they look in my computer. I think, however, that it has something to do with the contrast/brightness/gamma settings.
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aipok: That's how they look in my computer.
Same here.
Yup, same here.
I'm guessing it's purposeful, to recreate somewhat the old games it's paying homage to.
Okay. That's cool then. Glad to know I didn't have something out of whack. Thanks guys. ;)
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Nephilim83: Okay. That's cool then. Glad to know I didn't have something out of whack. Thanks guys. ;)
Just curious, what settings are you using?
I just went in the game and while I do get those textures, they usually start from farther away.

Like this (door/wall on the left vs. the chain on the right side wall)
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log-0003.jpg (181 Kb)
Post edited April 13, 2012 by KrankyKat
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Nephilim83: Okay. That's cool then. Glad to know I didn't have something out of whack. Thanks guys. ;)
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KrankyKat: Just curious, what settings are you using?
I just went in the game and while I do get those textures, they usually start from farther away.

Like this (door/wall on the left vs. the chain on the right side wall)
I'm guessing he took the screenshot right after removing the torch. After a while the characters get some sort of limited "night vision" that allow you to see just a bit.
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aipok: I'm guessing he took the screenshot right after removing the torch. After a while the characters get some sort of limited "night vision" that allow you to see just a bit.
That's exactly what I did. Took the torch out of my Rogue's hand and took screenshots. :)
I'm guessing it's GPU setting/ability difference, but eh...doesn't really matter. I just get curious sometimes. lol
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aipok: I'm guessing he took the screenshot right after removing the torch. After a while the characters get some sort of limited "night vision" that allow you to see just a bit.
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KrankyKat: That's exactly what I did. Took the torch out of my Rogue's hand and took screenshots. :)
I'm guessing it's GPU setting/ability difference, but eh...doesn't really matter. I just get curious sometimes. lol
Yeah, that's what I did; took the shot right after removing my torch. To answer your question, though, everything is on high w/triple buffering.
Only when my torch dies then it is that dark and it looks the same and I have all full.
So If there isn't any torches in sight and you carry none, then it is that dark.
How can you really see shadows (or far) if there is no light to make those.
I have your problem as well.

I was not aware of your topic when I created mine.

http://www.gog.com/en/forum/legend_of_grimrock/please_fix_the_shadow_color_banding_problem_thank_you

See if this helps you. :)
Post edited April 22, 2012 by bluewave256
This has effected games for years, even Mass Effect 3 suffers from it. I don't think there's an easy 'sweet spot' that works for all hardware combinations of GPU & monitor set ups.
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Nephilim83: In the attached pictures, you can see that the shadows in my game are very jagged and full of multicolored artifacts. It's kind of funky looking. Almost like what you would find in a much older game. I was just wondering if it is supposed to look like this or if I've got some settings screwed up somewhere. It's not really bothering me that much. I just want to make sure that I am getting the most out of this lovely, lovely game.
Sorry for the necro! But there isn't a solution to this I have seen anywhere.

I have the same problem. I have read only 2 other reports on this, one from the official grimrock forum. [url=]http://www.grimrock.net/forum/viewtopic.php?f=12&t=2031[/url]. That thread goes in real depth describing what I am talking about, but I don't think they came up with a solution. I don't know much about all the terms and computer stuff, but I know that this is an issue that is bothering me.

These nasty blotchy spots are multicolored like oil and are anywhere it is dark in the game. This is really noticeable when walking down a dark hall or walking away from a light source. I updated my graphics drivers, I installed some directx redistribute that was recommended somewhere. I fiddled with all the other settings too.The weird thing is, they only go away when I turn the rendering quality from high to low. I don't really want to play like that though.

Someone suggested in that other thread that it was a problem with the monitor's contrast or brightness, but I changed that a lot too and it didn't do anything other than exacerbating it. I don't think that could be the problem anyway because there are plenty of screen shots and videos with the same max settings as mine that look just fine.

I have a good computer that should have no problems running this game. Nvidia GeForce GTX 970, 8 GB ram, windows 10 64, Intel i5-4570 3.20.

Please suggest any ideas that you think could lead to a solution.