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I'm ready to advance to the savage jungle but it appears I've encountered a gamebreaking bug.

Since you can't go back to the normal jungle, I advanced without Bacatta (or whatever his name is) over the bridge just so far the guards wont attack and dumped some items on the ground.

Then I walked back to Bacatta to start the bridge crossing sequence.

But now things get weird: the guards will be activated way to early and will approach while Bacatta is still walking. He does get to say "Wait..." but this doesn't stop the guards. After a short while Bacatta simply vanishes (mid-sentence even). Then after a while the Bridge video is playing (whithout Bacatta).

After the video the game is stuck in endless cutscene mode (where your controlls are disabled).


What can I do here?

Is there a way to manually end the cutscene mode?
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Yeah, I think you messed up approaching the bridge earlier. Their was probably a trigger from crossing the bridge that decides if you're on the "bad" path or "good" path. If the cutscene plays without Baccata, that means your on the "bad" path (Since you promised to turn yourself in but left without Baccata and have to fight the guards). Since you came back with him however, the games scripts were likely confused and tried to play both at once. I'd suggest going back to a previous save before you dropped the items and just take them with you when you follow him, or if you reeeeeally wanna hold on to those items, go back to an even earlier save before the guards appear and drop your items near the bridge then.