Posted June 18, 2016
Hello,
I've tried to run LOL but it fails every time after the character choice.
It plays introduction and the King let me choose the character. After this the game fails.
I've tried both GOG and Daum DoxBox versions.
Actually I've manage to save log output with Daum version.
===
DOS_AllocateMemory(blocks=0x000b) = 0x0171-0x017b
DOS_AllocateMemory(blocks=0x9e82) = 0x017d-0x9ffe
DOS_AllocateMemory(blocks=0x000b) = 0x0171-0x017b
DOS_AllocateMemory(blocks=0x9e82) = 0x017d-0x9ffe
IDE: index 0 slave=0
DOS_AllocateMemory(blocks=0x000b) = 0x0171-0x017b
DOS_AllocateMemory(blocks=0x9e82) = 0x017d-0x9ffe
E_Exit: FPU stack overflow
TIMER: 1 leftover handlers (clean up!).
===
That only happens with GOG CD-version. I've tested floppy-disk version from abandoneware and it runs fine.
I've tried to run LOL but it fails every time after the character choice.
It plays introduction and the King let me choose the character. After this the game fails.
I've tried both GOG and Daum DoxBox versions.
Actually I've manage to save log output with Daum version.
===
DOS_AllocateMemory(blocks=0x000b) = 0x0171-0x017b
DOS_AllocateMemory(blocks=0x9e82) = 0x017d-0x9ffe
DOS_AllocateMemory(blocks=0x000b) = 0x0171-0x017b
DOS_AllocateMemory(blocks=0x9e82) = 0x017d-0x9ffe
IDE: index 0 slave=0
DOS_AllocateMemory(blocks=0x000b) = 0x0171-0x017b
DOS_AllocateMemory(blocks=0x9e82) = 0x017d-0x9ffe
E_Exit: FPU stack overflow
TIMER: 1 leftover handlers (clean up!).
===
That only happens with GOG CD-version. I've tested floppy-disk version from abandoneware and it runs fine.
Post edited June 18, 2016 by GreatDragona
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